Removed some of the debug output of the latency protocol.
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@ -80,8 +80,6 @@ bool LatencyProtocol::notifyEventAsynchronous(Event* event)
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response->addUInt8(0).addUInt32(sequence);
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event->getPeer()->sendPacket(response, false);
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delete response;
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Log::verbose("LatencyProtocol", "Answering sequence %u at %lf",
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sequence, StkTime::getRealTime());
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}
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else // receive response to a ping request
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{
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@ -131,9 +129,6 @@ void LatencyProtocol::asynchronousUpdate()
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NetworkString *ping_request =
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getNetworkString(5);
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ping_request->addUInt8(1).addUInt32(m_pings[i].size());
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Log::verbose("LatencyProtocol",
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"Added sequence number %u for peer %d at %lf",
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m_pings[i].size(), i, StkTime::getRealTime());
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m_pings[i] [ m_pings_count ] = current_time;
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peers[i]->sendPacket(ping_request, false);
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delete ping_request;
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