Updated VS10 project file, and started to add minimal race gui.
This was only committed early to update the VC10 project file. git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7656 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -333,6 +333,8 @@ supertuxkart_SOURCES = \
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states_screens/kart_selection.hpp \
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states_screens/main_menu_screen.cpp \
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states_screens/main_menu_screen.hpp \
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states_screens/minimal_race_gui.cpp \
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states_screens/minimal_race_gui.hpp \
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states_screens/options_screen_audio.cpp \
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states_screens/options_screen_audio.hpp \
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states_screens/options_screen_input.cpp \
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@ -344,6 +344,8 @@ namespace UserConfigParams
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// ---- Misc
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PARAM_PREFIX BoolUserConfigParam m_minimal_race_gui
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PARAM_DEFAULT( BoolUserConfigParam(false, "minimal-race-gui") );
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PARAM_PREFIX BoolUserConfigParam m_crashed
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PARAM_DEFAULT( BoolUserConfigParam(false, "crashed") ); // TODO : is this used with new code? does it still work?
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PARAM_PREFIX BoolUserConfigParam m_log_errors
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@ -164,6 +164,7 @@
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="..\..\graphics\particle_kind_manager.cpp" />
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<ClCompile Include="..\..\graphics\rain.cpp" />
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<ClCompile Include="..\..\main.cpp" />
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<ClCompile Include="..\..\main_loop.cpp" />
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<ClCompile Include="..\..\guiengine\abstract_state_manager.cpp" />
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@ -201,6 +202,7 @@
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<ClCompile Include="..\..\challenges\challenge_data.cpp" />
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<ClCompile Include="..\..\challenges\unlock_manager.cpp" />
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<ClCompile Include="..\..\physics\btKartRaycast.cpp" />
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<ClCompile Include="..\..\states_screens\minimal_race_gui.cpp" />
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<ClCompile Include="..\..\utils\constants.cpp" />
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<ClCompile Include="..\..\utils\random_generator.cpp" />
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<ClCompile Include="..\..\utils\string_utils.cpp" />
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@ -361,6 +363,7 @@
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\graphics\particle_kind_manager.hpp" />
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<ClInclude Include="..\..\graphics\rain.hpp" />
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<ClInclude Include="..\..\main_loop.hpp" />
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<ClInclude Include="..\..\guiengine\abstract_state_manager.hpp" />
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<ClInclude Include="..\..\guiengine\abstract_top_level_container.hpp" />
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@ -408,6 +411,7 @@
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<ClInclude Include="..\..\network\remote_kart_info.hpp" />
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<ClInclude Include="..\..\network\world_loaded_message.hpp" />
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<ClInclude Include="..\..\physics\btKartRaycast.hpp" />
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<ClInclude Include="..\..\states_screens\minimal_race_gui.hpp" />
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<ClInclude Include="..\..\utils\constants.hpp" />
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<ClInclude Include="..\..\utils\no_copy.hpp" />
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<ClInclude Include="..\..\utils\ptr_vector.hpp" />
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@ -717,6 +717,12 @@
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<ClCompile Include="..\..\physics\btKartRaycast.cpp">
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<Filter>Quelldateien\physics</Filter>
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</ClCompile>
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<ClCompile Include="..\..\states_screens\minimal_race_gui.cpp">
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<Filter>Quelldateien\states_screens</Filter>
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</ClCompile>
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<ClCompile Include="..\..\graphics\rain.cpp">
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<Filter>Quelldateien\graphics</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\main_loop.hpp">
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@ -1343,5 +1349,11 @@
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<ClInclude Include="..\..\physics\btKartRaycast.hpp">
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<Filter>Headerdateien\physics</Filter>
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</ClInclude>
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<ClInclude Include="..\..\states_screens\minimal_race_gui.hpp">
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<Filter>Headerdateien\states_screens</Filter>
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</ClInclude>
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<ClInclude Include="..\..\graphics\rain.hpp">
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<Filter>Headerdateien\graphics</Filter>
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</ClInclude>
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</ItemGroup>
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</Project>
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@ -47,6 +47,7 @@
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#include "states_screens/state_manager.hpp"
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#include "states_screens/race_gui_base.hpp"
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#include "states_screens/race_gui.hpp"
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#include "states_screens/minimal_race_gui.hpp"
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#include "states_screens/race_result_gui.hpp"
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#include "tracks/track.hpp"
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#include "tracks/track_manager.hpp"
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@ -107,6 +108,9 @@ void World::init()
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// Create the race gui before anything else is attached to the scene node
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// (which happens when the track is loaded). This allows the race gui to
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// do any rendering on texture.
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if(UserConfigParams::m_minimal_race_gui)
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m_race_gui = new MinimalRaceGUI();
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else
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m_race_gui = new RaceGUI();
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// Grab the track file
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868
src/states_screens/minimal_race_gui.cpp
Normal file
868
src/states_screens/minimal_race_gui.cpp
Normal file
@ -0,0 +1,868 @@
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// $Id$
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//
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// SuperTuxKart - a fun racing game with go-kart
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// Copyright (C) 2004-2005 Steve Baker <sjbaker1@airmail.net>
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// Copyright (C) 2006 Joerg Henrichs, SuperTuxKart-Team, Steve Baker
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 3
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "states_screens/minimal_race_gui.hpp"
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#include "irrlicht.h"
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using namespace irr;
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#include "audio/music_manager.hpp"
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#include "config/user_config.hpp"
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#include "graphics/camera.hpp"
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#include "graphics/irr_driver.hpp"
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#include "graphics/material_manager.hpp"
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#include "guiengine/engine.hpp"
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#include "guiengine/modaldialog.hpp"
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#include "guiengine/scalable_font.hpp"
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#include "io/file_manager.hpp"
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#include "input/input.hpp"
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#include "input/input_manager.hpp"
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#include "items/attachment.hpp"
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#include "items/attachment_manager.hpp"
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#include "items/powerup_manager.hpp"
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#include "karts/kart_properties_manager.hpp"
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#include "modes/follow_the_leader.hpp"
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#include "modes/linear_world.hpp"
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#include "modes/world.hpp"
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#include "race/race_manager.hpp"
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#include "tracks/track.hpp"
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#include "utils/constants.hpp"
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#include "utils/string_utils.hpp"
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#include "utils/translation.hpp"
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/** The constructor is called before anything is attached to the scene node.
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* So rendering to a texture can be done here. But world is not yet fully
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* created, so only the race manager can be accessed safely.
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*/
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MinimalRaceGUI::MinimalRaceGUI()
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{
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m_enabled = true;
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// Originally m_map_height was 100, and we take 480 as minimum res
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const float scaling = irr_driver->getFrameSize().Height / 480.0f;
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// Marker texture has to be power-of-two for (old) OpenGL compliance
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m_marker_rendered_size = 2 << ((int) ceil(1.0 + log(32.0 * scaling)));
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m_marker_ai_size = (int)( 28.0f * scaling);
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m_marker_player_size = (int)( 24.0f * scaling);
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m_map_width = (int)(200.0f * scaling);
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m_map_height = (int)(200.0f * scaling);
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m_map_left = (int)( 10.0f * scaling);
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m_map_bottom = (int)( 10.0f * scaling);
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// Minimap is also rendered bigger via OpenGL, so find power-of-two again
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const int map_texture = 2 << ((int) ceil(1.0 + log(128.0 * scaling)));
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m_map_rendered_width = map_texture;
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m_map_rendered_height = map_texture;
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m_max_font_height = GUIEngine::getFontHeight() + 10;
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m_small_font_max_height = GUIEngine::getSmallFontHeight() + 5;
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// special case : when 3 players play, use available 4th space for such things
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if (race_manager->getNumLocalPlayers() == 3)
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{
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m_map_left = UserConfigParams::m_width - m_map_width;
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}
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m_speed_meter_icon = material_manager->getMaterial("speedback.png");
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m_speed_bar_icon = material_manager->getMaterial("speedfore.png");
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m_plunger_face = material_manager->getMaterial("plungerface.png");
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m_music_icon = material_manager->getMaterial("notes.png");
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createMarkerTexture();
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m_gauge_full = irr_driver->getTexture( file_manager->getGUIDir() + "gauge_full.png" );
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m_gauge_empty = irr_driver->getTexture( file_manager->getGUIDir() + "gauge_empty.png" );
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m_gauge_goal = irr_driver->getTexture( file_manager->getGUIDir() + "gauge_goal.png" );
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// Translate strings only one in constructor to avoid calling
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// gettext in each frame.
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//I18N: Shown at the end of a race
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m_string_lap = _("Lap");
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m_string_rank = _("Rank");
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//I18N: When some GlobalPlayerIcons are hidden, write "Top 10" to show it
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m_string_top = _("Top %i");
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//I18N: as in "ready, set, go", shown at the beginning of the race
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m_string_ready = _("Ready!");
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m_string_set = _("Set!");
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m_string_go = _("Go!");
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//read icon frame picture
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m_icons_frame=material_manager->getMaterial("icons-frame.png");
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// Determine maximum length of the rank/lap text, in order to
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// align those texts properly on the right side of the viewport.
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gui::ScalableFont* font = GUIEngine::getFont();
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m_rank_lap_width = font->getDimension(m_string_lap.c_str()).Width;
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m_timer_width = font->getDimension(L"99:99:99").Width;
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font = (race_manager->getNumLocalPlayers() > 2 ? GUIEngine::getSmallFont() : GUIEngine::getFont());
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int w;
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if (race_manager->getMinorMode()==RaceManager::MINOR_MODE_FOLLOW_LEADER ||
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race_manager->getMinorMode()==RaceManager::MINOR_MODE_3_STRIKES ||
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race_manager->getNumLaps() > 9)
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w = font->getDimension(L"99/99").Width;
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else
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w = font->getDimension(L"9/9").Width;
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// In some split screen configuration the energy bar might be next
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// to the lap display - so make the lap X/Y display large enough to
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// leave space for the energy bar (16 pixels) and 10 pixels of space
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// to the right (see drawEnergyMeter for details).
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w += 16 + 10;
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if(m_rank_lap_width < w) m_rank_lap_width = w;
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w = font->getDimension(m_string_rank.c_str()).Width;
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if(m_rank_lap_width < w) m_rank_lap_width = w;
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} // MinimalRaceGUI
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//-----------------------------------------------------------------------------
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MinimalRaceGUI::~MinimalRaceGUI()
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{
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irr_driver->removeTexture(m_marker);
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} // ~MinimalRaceGUI
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//-----------------------------------------------------------------------------
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/** Creates a texture with the markers for all karts in the current race
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* on it. This assumes that nothing is attached to the scene node at
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* this stage.
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*/
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void MinimalRaceGUI::createMarkerTexture()
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{
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unsigned int num_karts = race_manager->getNumberOfKarts();
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unsigned int npower2 = 1;
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// Textures must be power of 2, so
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while(npower2<num_karts) npower2*=2;
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int radius = (m_marker_rendered_size>>1)-1;
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IrrDriver::RTTProvider rttProvider(core::dimension2du(m_marker_rendered_size
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*npower2,
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m_marker_rendered_size),
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"MinimalRaceGUI::markers");
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scene::ICameraSceneNode *camera = irr_driver->addCameraSceneNode();
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core::matrix4 projection;
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projection.buildProjectionMatrixOrthoLH((float)(m_marker_rendered_size*npower2),
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(float)(m_marker_rendered_size),
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-1.0f, 1.0f);
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camera->setProjectionMatrix(projection, true);
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core::vector3df center( (float)(m_marker_rendered_size*npower2>>1),
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(float)(m_marker_rendered_size>>1), 0.0f);
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camera->setPosition(center);
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camera->setUpVector(core::vector3df(0,1,0));
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camera->setTarget(center + core::vector3df(0,0,4));
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// The call to render sets the projection matrix etc. So we have to call
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// this now before doing the direct OpenGL calls.
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// FIXME: perhaps we should use three calls to irr_driver: begin(),
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// render(), end() - so we could do the rendering by calling to
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// draw2DPolygon() between render() and end(), avoiding the
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// call to camera->render()
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camera->render();
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// We have to reset the material here, since otherwise the last
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// set material (i.e from the kart selection screen) will be used
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// when rednering to the texture.
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video::SMaterial m;
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m.setTexture(0, NULL);
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irr_driver->getVideoDriver()->setMaterial(m);
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for(unsigned int i=0; i<num_karts; i++)
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{
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const std::string& kart_ident = race_manager->getKartIdent(i);
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assert(kart_ident.size() > 0);
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const KartProperties *kp=kart_properties_manager->getKart(kart_ident);
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assert(kp != NULL);
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core::vector2df center((float)((m_marker_rendered_size>>1)
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+i*m_marker_rendered_size),
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(float)(m_marker_rendered_size>>1) );
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int count = kp->getShape();
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video::ITexture *t = kp->getMinimapIcon();
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if(t)
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{
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video::ITexture *t = kp->getIconMaterial()->getTexture();
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core::recti dest_rect(i*m_marker_rendered_size,
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0,
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(i+1)*m_marker_rendered_size,
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m_marker_rendered_size);
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core::recti source_rect(core::vector2di(0,0), t->getSize());
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irr_driver->getVideoDriver()->draw2DImage(t, dest_rect,
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source_rect,
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/*clipRect*/0,
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/*color*/ 0,
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/*useAlpha*/true);
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}
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else // no special minimap icon defined
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{
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video::S3DVertex *vertices = new video::S3DVertex[count+1];
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unsigned short int *index = new unsigned short int[count+1];
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video::SColor color = kp->getColor();
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createRegularPolygon(count, (float)radius, center, color,
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vertices, index);
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irr_driver->getVideoDriver()->draw2DVertexPrimitiveList(vertices,
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count, index, count-2,
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video::EVT_STANDARD,
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scene::EPT_TRIANGLE_FAN);
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delete [] vertices;
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delete [] index;
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} // if special minimap icon defined
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}
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m_marker = rttProvider.renderToTexture(-1, /*is_2d_render*/true);
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irr_driver->removeCameraSceneNode(camera);
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} // createMarkerTexture
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//-----------------------------------------------------------------------------
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/** Creates the 2D vertices for a regular polygon. Adopted from Irrlicht.
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* \param n Number of vertices to use.
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* \param radius Radius of the polygon.
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* \param center The center point of the polygon.
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* \param v Pointer to the array of vertices.
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*/
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void MinimalRaceGUI::createRegularPolygon(unsigned int n, float radius,
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const core::vector2df ¢er,
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const video::SColor &color,
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video::S3DVertex *v,
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unsigned short int *index)
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{
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float f = 2*M_PI/(float)n;
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for (unsigned int i=0; i<n; i++)
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{
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float p = i*f;
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core::vector2df X = center + core::vector2df( sin(p)*radius,
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-cos(p)*radius);
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v[i].Pos.X = X.X;
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v[i].Pos.Y = X.Y;
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v[i].Color = color;
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index[i] = i;
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}
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} // createRegularPolygon
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//-----------------------------------------------------------------------------
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/** Render all global parts of the race gui, i.e. things that are only
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* displayed once even in splitscreen.
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* \param dt Timestep sized.
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*/
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void MinimalRaceGUI::renderGlobal(float dt)
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{
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cleanupMessages(dt);
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// Special case : when 3 players play, use 4th window to display such
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// stuff (but we must clear it)
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if (race_manager->getNumLocalPlayers() == 3 &&
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!GUIEngine::ModalDialog::isADialogActive())
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{
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static video::SColor black = video::SColor(255,0,0,0);
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irr_driver->getVideoDriver()
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->draw2DRectangle(black,
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core::rect<s32>(UserConfigParams::m_width/2,
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UserConfigParams::m_height/2,
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UserConfigParams::m_width,
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UserConfigParams::m_height));
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}
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World *world = World::getWorld();
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assert(world != NULL);
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if(world->getPhase() >= WorldStatus::READY_PHASE &&
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world->getPhase() <= WorldStatus::GO_PHASE )
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{
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drawGlobalReadySetGo();
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}
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// Timer etc. are not displayed unless the game is actually started.
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if(!world->isRacePhase()) return;
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if (!m_enabled) return;
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drawGlobalTimer();
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if(world->getPhase() == WorldStatus::GO_PHASE ||
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world->getPhase() == WorldStatus::MUSIC_PHASE)
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{
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drawGlobalMusicDescription();
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}
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drawGlobalMiniMap();
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KartIconDisplayInfo* info = world->getKartsDisplayInfo();
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} // renderGlobal
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//-----------------------------------------------------------------------------
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/** Render the details for a single player, i.e. speed, energy,
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* collectibles, ...
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* \param kart Pointer to the kart for which to render the view.
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*/
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void MinimalRaceGUI::renderPlayerView(const Kart *kart)
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{
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if (!m_enabled) return;
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const core::recti &viewport = kart->getCamera()->getViewport();
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core::vector2df scaling = kart->getCamera()->getScaling();
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//std::cout << "Applied ratio : " << viewport.getWidth()/800.0f << std::endl;
|
||||
|
||||
scaling *= viewport.getWidth()/800.0f; // scale race GUI along screen size
|
||||
|
||||
//std::cout << "Scale : " << scaling.X << ", " << scaling.Y << std::endl;
|
||||
|
||||
if (kart->hasViewBlockedByPlunger())
|
||||
{
|
||||
int offset_y = viewport.UpperLeftCorner.Y;
|
||||
|
||||
const int screen_width = viewport.LowerRightCorner.X
|
||||
- viewport.UpperLeftCorner.X;
|
||||
const int plunger_size = viewport.LowerRightCorner.Y
|
||||
- viewport.UpperLeftCorner.Y;
|
||||
int plunger_x = viewport.UpperLeftCorner.X + screen_width/2
|
||||
- plunger_size/2;
|
||||
|
||||
video::ITexture *t=m_plunger_face->getTexture();
|
||||
core::rect<s32> dest(plunger_x, offset_y,
|
||||
plunger_x+plunger_size, offset_y+plunger_size);
|
||||
const core::rect<s32> source(core::position2d<s32>(0,0),
|
||||
t->getOriginalSize());
|
||||
|
||||
//static const video::SColor white = video::SColor(255, 255, 255, 255);
|
||||
|
||||
irr_driver->getVideoDriver()->draw2DImage(t, dest, source,
|
||||
NULL /* clip */,
|
||||
NULL /* color */,
|
||||
true /* alpha */);
|
||||
}
|
||||
|
||||
|
||||
drawAllMessages (kart, viewport, scaling);
|
||||
if(!World::getWorld()->isRacePhase()) return;
|
||||
|
||||
MinimalRaceGUI::KartIconDisplayInfo* info = World::getWorld()->getKartsDisplayInfo();
|
||||
|
||||
drawPowerupIcons (kart, viewport, scaling);
|
||||
drawSpeedAndEnergy (kart, viewport, scaling);
|
||||
drawRankLap (info, kart, viewport);
|
||||
|
||||
} // renderPlayerView
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
/** Displays the racing time on the screen.s
|
||||
*/
|
||||
void MinimalRaceGUI::drawGlobalTimer()
|
||||
{
|
||||
assert(World::getWorld() != NULL);
|
||||
|
||||
if(!World::getWorld()->shouldDrawTimer()) return;
|
||||
std::string s = StringUtils::timeToString(World::getWorld()->getTime());
|
||||
core::stringw sw(s.c_str());
|
||||
|
||||
static video::SColor time_color = video::SColor(255, 255, 255, 255);
|
||||
core::rect<s32> pos(UserConfigParams::m_width - m_timer_width - 10, 10,
|
||||
UserConfigParams::m_width, 50);
|
||||
|
||||
// special case : when 3 players play, use available 4th space for such things
|
||||
if (race_manager->getNumLocalPlayers() == 3)
|
||||
{
|
||||
pos += core::vector2d<s32>(0, UserConfigParams::m_height/2);
|
||||
}
|
||||
|
||||
gui::ScalableFont* font = GUIEngine::getFont();
|
||||
font->draw(sw.c_str(), pos, time_color, false, false, NULL, true /* ignore RTL */);
|
||||
} // drawGlobalTimer
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
/** Draws the mini map and the position of all karts on it.
|
||||
*/
|
||||
void MinimalRaceGUI::drawGlobalMiniMap()
|
||||
{
|
||||
World *world = World::getWorld();
|
||||
// arenas currently don't have a map.
|
||||
if(world->getTrack()->isArena()) return;
|
||||
|
||||
const video::ITexture *mini_map=world->getTrack()->getMiniMap();
|
||||
|
||||
int upper_y = UserConfigParams::m_height-m_map_bottom-m_map_height;
|
||||
int lower_y = UserConfigParams::m_height-m_map_bottom;
|
||||
|
||||
core::rect<s32> dest(m_map_left, upper_y,
|
||||
m_map_left + m_map_width, lower_y);
|
||||
core::rect<s32> source(core::position2di(0, 0), mini_map->getOriginalSize());
|
||||
irr_driver->getVideoDriver()->draw2DImage(mini_map, dest, source, 0, 0, true);
|
||||
|
||||
for(unsigned int i=0; i<world->getNumKarts(); i++)
|
||||
{
|
||||
const Kart *kart = world->getKart(i);
|
||||
if(kart->isEliminated()) continue; // don't draw eliminated kart
|
||||
const Vec3& xyz = kart->getXYZ();
|
||||
Vec3 draw_at;
|
||||
world->getTrack()->mapPoint2MiniMap(xyz, &draw_at);
|
||||
// int marker_height = m_marker->getOriginalSize().Height;
|
||||
core::rect<s32> source(i *m_marker_rendered_size,
|
||||
0,
|
||||
(i+1)*m_marker_rendered_size,
|
||||
m_marker_rendered_size);
|
||||
int marker_half_size = (kart->getController()->isPlayerController()
|
||||
? m_marker_player_size
|
||||
: m_marker_ai_size )>>1;
|
||||
core::rect<s32> position(m_map_left+(int)(draw_at.getX()-marker_half_size),
|
||||
lower_y -(int)(draw_at.getY()+marker_half_size),
|
||||
m_map_left+(int)(draw_at.getX()+marker_half_size),
|
||||
lower_y -(int)(draw_at.getY()-marker_half_size));
|
||||
irr_driver->getVideoDriver()->draw2DImage(m_marker, position, source,
|
||||
NULL, NULL, true);
|
||||
} // for i<getNumKarts
|
||||
} // drawGlobalMiniMap
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
void MinimalRaceGUI::drawPowerupIcons(const Kart* kart,
|
||||
const core::recti &viewport,
|
||||
const core::vector2df &scaling)
|
||||
{
|
||||
// If player doesn't have anything, do nothing.
|
||||
const Powerup* powerup = kart->getPowerup();
|
||||
if(powerup->getType() == PowerupManager::POWERUP_NOTHING) return;
|
||||
int n = kart->getNumPowerup() ;
|
||||
if(n<1) return; // shouldn't happen, but just in case
|
||||
if(n>5) n=5; // Display at most 5 items
|
||||
|
||||
int nSize=(int)(64.0f*std::min(scaling.X, scaling.Y));
|
||||
|
||||
int itemSpacing = (int)(std::min(scaling.X, scaling.Y)*30);
|
||||
|
||||
int x1 = viewport.UpperLeftCorner.X + viewport.getWidth()/2
|
||||
- (n * itemSpacing)/2;
|
||||
int y1 = viewport.UpperLeftCorner.Y + (int)(20 * scaling.Y);
|
||||
|
||||
assert(powerup != NULL);
|
||||
assert(powerup->getIcon() != NULL);
|
||||
video::ITexture *t=powerup->getIcon()->getTexture();
|
||||
assert(t != NULL);
|
||||
core::rect<s32> rect(core::position2di(0, 0), t->getOriginalSize());
|
||||
|
||||
for ( int i = 0 ; i < n ; i++ )
|
||||
{
|
||||
int x2=(int)(x1+i*itemSpacing);
|
||||
core::rect<s32> pos(x2, y1, x2+nSize, y1+nSize);
|
||||
irr_driver->getVideoDriver()->draw2DImage(t, pos, rect, NULL,
|
||||
NULL, true);
|
||||
} // for i
|
||||
} // drawPowerupIcons
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
/** Energy meter that gets filled with nitro. This function is called from
|
||||
* drawSpeedAndEnergy, which defines the correct position of the energy
|
||||
* meter.
|
||||
* \param x X position of the meter.
|
||||
* \param y Y position of the meter.
|
||||
* \param kart Kart to display the data for.
|
||||
* \param scaling Scaling applied (in case of split screen)
|
||||
*/
|
||||
void MinimalRaceGUI::drawEnergyMeter(int x, int y, const Kart *kart,
|
||||
const core::recti &viewport,
|
||||
const core::vector2df &scaling)
|
||||
{
|
||||
float state = (float)(kart->getEnergy()) / MAX_NITRO;
|
||||
if (state < 0.0f) state = 0.0f;
|
||||
else if (state > 1.0f) state = 1.0f;
|
||||
|
||||
int h = (int)(viewport.getHeight()/3);
|
||||
int w = h/4; // gauge image is so 1:4
|
||||
|
||||
y -= h;
|
||||
|
||||
x -= w;
|
||||
|
||||
// Background
|
||||
irr_driver->getVideoDriver()->draw2DImage(m_gauge_empty, core::rect<s32>(x, y, x+w, y+h) /* dest rect */,
|
||||
core::rect<s32>(0, 0, 64, 256) /* source rect */,
|
||||
NULL /* clip rect */, NULL /* colors */,
|
||||
true /* alpha */);
|
||||
|
||||
// Target
|
||||
if (race_manager->getCoinTarget() > 0)
|
||||
{
|
||||
float coin_target = (float)race_manager->getCoinTarget() / MAX_NITRO;
|
||||
|
||||
const int EMPTY_TOP_PIXELS = 4;
|
||||
const int EMPTY_BOTTOM_PIXELS = 3;
|
||||
int y1 = y + (int)(EMPTY_TOP_PIXELS +
|
||||
(h - EMPTY_TOP_PIXELS - EMPTY_BOTTOM_PIXELS)
|
||||
*(1.0f - coin_target) );
|
||||
if (state >= 1.0f) y1 = y;
|
||||
|
||||
core::rect<s32> clip(x, y1, x + w, y + h);
|
||||
irr_driver->getVideoDriver()->draw2DImage(m_gauge_goal, core::rect<s32>(x, y, x+w, y+h) /* dest rect */,
|
||||
core::rect<s32>(0, 0, 64, 256) /* source rect */,
|
||||
&clip, NULL /* colors */, true /* alpha */);
|
||||
}
|
||||
|
||||
// Filling (current state)
|
||||
if (state > 0.0f)
|
||||
{
|
||||
const int EMPTY_TOP_PIXELS = 4;
|
||||
const int EMPTY_BOTTOM_PIXELS = 3;
|
||||
int y1 = y + (int)(EMPTY_TOP_PIXELS
|
||||
+ (h - EMPTY_TOP_PIXELS - EMPTY_BOTTOM_PIXELS)
|
||||
*(1.0f - state) );
|
||||
if (state >= 1.0f) y1 = y;
|
||||
|
||||
core::rect<s32> clip(x, y1, x + w, y + h);
|
||||
irr_driver->getVideoDriver()->draw2DImage(m_gauge_full, core::rect<s32>(x, y, x+w, y+h) /* dest rect */,
|
||||
core::rect<s32>(0, 0, 64, 256) /* source rect */,
|
||||
&clip, NULL /* colors */, true /* alpha */);
|
||||
}
|
||||
|
||||
|
||||
} // drawEnergyMeter
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
void MinimalRaceGUI::drawSpeedAndEnergy(const Kart* kart, const core::recti &viewport,
|
||||
const core::vector2df &scaling)
|
||||
{
|
||||
|
||||
float minRatio = std::min(scaling.X, scaling.Y);
|
||||
const int SPEEDWIDTH = 128;
|
||||
int meter_height = (int)(SPEEDWIDTH*minRatio);
|
||||
|
||||
drawEnergyMeter(viewport.LowerRightCorner.X,
|
||||
(int)(viewport.LowerRightCorner.Y - meter_height*0.75f),
|
||||
kart, viewport, scaling);
|
||||
|
||||
} // drawSpeedAndEnergy
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
/** Displays the rank and the lap of the kart.
|
||||
* \param info Info object c
|
||||
*/
|
||||
void MinimalRaceGUI::drawRankLap(const KartIconDisplayInfo* info, const Kart* kart,
|
||||
const core::recti &viewport)
|
||||
{
|
||||
// Don't display laps or ranks if the kart has already finished the race.
|
||||
if (kart->hasFinishedRace()) return;
|
||||
|
||||
core::recti pos;
|
||||
pos.UpperLeftCorner.Y = viewport.UpperLeftCorner.Y;
|
||||
// If the time display in the top right is in this viewport,
|
||||
// move the lap/rank display down a little bit so that it is
|
||||
// displayed under the time.
|
||||
if(viewport.UpperLeftCorner.Y==0 &&
|
||||
viewport.LowerRightCorner.X==UserConfigParams::m_width &&
|
||||
race_manager->getNumPlayers()!=3)
|
||||
pos.UpperLeftCorner.Y += 40;
|
||||
pos.LowerRightCorner.Y = viewport.LowerRightCorner.Y;
|
||||
pos.UpperLeftCorner.X = viewport.LowerRightCorner.X
|
||||
- m_rank_lap_width - 10;
|
||||
pos.LowerRightCorner.X = viewport.LowerRightCorner.X;
|
||||
|
||||
gui::ScalableFont* font = (race_manager->getNumLocalPlayers() > 2 ? GUIEngine::getSmallFont() : GUIEngine::getFont());
|
||||
int font_height = (int)(font->getDimension(L"X").Height);
|
||||
static video::SColor color = video::SColor(255, 255, 255, 255);
|
||||
WorldWithRank *world = (WorldWithRank*)(World::getWorld());
|
||||
|
||||
if (world->displayRank())
|
||||
{
|
||||
const int rank = kart->getPosition();
|
||||
|
||||
font->draw(m_string_rank.c_str(), pos, color);
|
||||
pos.UpperLeftCorner.Y += font_height;
|
||||
pos.LowerRightCorner.Y += font_height;
|
||||
|
||||
char str[256];
|
||||
const unsigned int kart_amount = world->getCurrentNumKarts();
|
||||
sprintf(str, "%d/%d", rank, kart_amount);
|
||||
font->draw(core::stringw(str).c_str(), pos, color);
|
||||
pos.UpperLeftCorner.Y += font_height;
|
||||
pos.LowerRightCorner.Y += font_height;
|
||||
}
|
||||
|
||||
// Don't display laps in follow the leader mode
|
||||
if(world->raceHasLaps())
|
||||
{
|
||||
const int lap = info[kart->getWorldKartId()].lap;
|
||||
|
||||
// don't display 'lap 0/...'
|
||||
if(lap>=0)
|
||||
{
|
||||
font->draw(m_string_lap.c_str(), pos, color);
|
||||
char str[256];
|
||||
sprintf(str, "%d/%d", lap+1, race_manager->getNumLaps());
|
||||
pos.UpperLeftCorner.Y += font_height;
|
||||
pos.LowerRightCorner.Y += font_height;
|
||||
font->draw(core::stringw(str).c_str(), pos, color);
|
||||
pos.UpperLeftCorner.Y += font_height;
|
||||
pos.LowerRightCorner.Y += font_height;
|
||||
}
|
||||
}
|
||||
|
||||
} // drawRankLap
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
/** Removes messages which have been displayed long enough. This function
|
||||
* must be called after drawAllMessages, otherwise messages which are only
|
||||
* displayed once will not be drawn!
|
||||
**/
|
||||
|
||||
void MinimalRaceGUI::cleanupMessages(const float dt)
|
||||
{
|
||||
AllMessageType::iterator p =m_messages.begin();
|
||||
while(p!=m_messages.end())
|
||||
{
|
||||
if((*p).done(dt))
|
||||
{
|
||||
p = m_messages.erase(p);
|
||||
}
|
||||
else
|
||||
{
|
||||
++p;
|
||||
}
|
||||
}
|
||||
} // cleanupMessages
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
/** Displays all messages in the message queue
|
||||
**/
|
||||
void MinimalRaceGUI::drawAllMessages(const Kart* kart,
|
||||
const core::recti &viewport,
|
||||
const core::vector2df &scaling)
|
||||
{
|
||||
int y = viewport.LowerRightCorner.Y - m_small_font_max_height - 10;
|
||||
|
||||
const int x = (viewport.LowerRightCorner.X + viewport.UpperLeftCorner.X)/2;
|
||||
const int w = (viewport.LowerRightCorner.X - viewport.UpperLeftCorner.X);
|
||||
|
||||
// draw less important first, at the very bottom of the screen
|
||||
// unimportant messages are skipped in multiplayer, they take too much screen space
|
||||
if (race_manager->getNumLocalPlayers() < 2)
|
||||
{
|
||||
for (AllMessageType::const_iterator i = m_messages.begin();
|
||||
i != m_messages.end(); ++i)
|
||||
{
|
||||
TimedMessage const &msg = *i;
|
||||
if (!msg.m_important)
|
||||
{
|
||||
// Display only messages for all karts, or messages for this kart
|
||||
if (msg.m_kart && msg.m_kart!=kart) continue;
|
||||
|
||||
core::rect<s32> pos(x - w/2, y, x + w/2, y + m_max_font_height);
|
||||
GUIEngine::getSmallFont()->draw(
|
||||
core::stringw(msg.m_message.c_str()).c_str(),
|
||||
pos, msg.m_color, true /* hcenter */, true /* vcenter */);
|
||||
y -= m_small_font_max_height;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// First line of text somewhat under the top of the viewport.
|
||||
y = (int)(viewport.UpperLeftCorner.Y + 164*scaling.Y);
|
||||
|
||||
gui::ScalableFont* font = GUIEngine::getFont();
|
||||
int font_height = m_max_font_height;
|
||||
if (race_manager->getNumLocalPlayers() > 2)
|
||||
{
|
||||
font = GUIEngine::getSmallFont();
|
||||
font_height = m_small_font_max_height;
|
||||
}
|
||||
|
||||
// The message are displayed in reverse order, so that a multi-line
|
||||
// message (addMessage("1", ...); addMessage("2",...) is displayed
|
||||
// in the right order: "1" on top of "2"
|
||||
for (AllMessageType::const_iterator i = m_messages.begin();
|
||||
i != m_messages.end(); ++i)
|
||||
{
|
||||
TimedMessage const &msg = *i;
|
||||
|
||||
// less important messages were already displayed
|
||||
if (!msg.m_important) continue;
|
||||
|
||||
// Display only messages for all karts, or messages for this kart
|
||||
if (msg.m_kart && msg.m_kart!=kart) continue;
|
||||
|
||||
core::rect<s32> pos(x - w/2, y, x + w/2, y + font_height);
|
||||
|
||||
font->draw(core::stringw(msg.m_message.c_str()).c_str(),
|
||||
pos, msg.m_color, true /* hcenter */,
|
||||
true /* vcenter */);
|
||||
|
||||
y += font_height;
|
||||
} // for i in all messages
|
||||
} // drawAllMessages
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
/** Adds a message to the message queue. The message is displayed for a
|
||||
* certain amount of time (unless time<0, then the message is displayed
|
||||
* once).
|
||||
**/
|
||||
void MinimalRaceGUI::addMessage(const core::stringw &msg, const Kart *kart,
|
||||
float time, int font_size,
|
||||
const video::SColor &color, bool important)
|
||||
{
|
||||
m_messages.push_back(TimedMessage(msg, kart, time, font_size, color,
|
||||
important));
|
||||
} // addMessage
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Displays the description given for the music currently being played -
|
||||
// usually the title and composer.
|
||||
void MinimalRaceGUI::drawGlobalMusicDescription()
|
||||
{
|
||||
// show no music description when it's off
|
||||
if (!UserConfigParams::m_music) return;
|
||||
|
||||
gui::IGUIFont* font = GUIEngine::getFont();
|
||||
|
||||
float race_time = World::getWorld()->getTime();
|
||||
// In follow the leader the clock counts backwards, so convert the
|
||||
// countdown time to time since start:
|
||||
if(race_manager->getMinorMode()==RaceManager::MINOR_MODE_FOLLOW_LEADER)
|
||||
race_time = ((FollowTheLeaderRace*)World::getWorld())->getClockStartTime()
|
||||
- race_time;
|
||||
// ---- Manage pulsing effect
|
||||
// 3.0 is the duration of ready/set (TODO: don't hardcode)
|
||||
float timeProgression = (float)(race_time) /
|
||||
(float)(stk_config->m_music_credit_time - 2.0f);
|
||||
|
||||
const int x_pulse = (int)(sin(race_time*9.0f)*10.0f);
|
||||
const int y_pulse = (int)(cos(race_time*9.0f)*10.0f);
|
||||
|
||||
float resize = 1.0f;
|
||||
if (timeProgression < 0.1)
|
||||
{
|
||||
resize = timeProgression/0.1f;
|
||||
}
|
||||
else if (timeProgression > 0.9)
|
||||
{
|
||||
resize = 1.0f - (timeProgression - 0.9f)/0.1f;
|
||||
}
|
||||
|
||||
const float resize3 = resize*resize*resize;
|
||||
|
||||
// Get song name, and calculate its size, allowing us to position stuff
|
||||
const MusicInformation* mi = music_manager->getCurrentMusic();
|
||||
if (!mi) return;
|
||||
|
||||
std::string s="\""+mi->getTitle()+"\"";
|
||||
core::stringw thetext(s.c_str());
|
||||
|
||||
core::dimension2d< u32 > textSize = font->getDimension(thetext.c_str());
|
||||
int textWidth = textSize.Width;
|
||||
|
||||
int textWidth2 = 0;
|
||||
core::stringw thetext_composer;
|
||||
if (mi->getComposer()!="")
|
||||
{
|
||||
// I18N: string used to show the author of the music. (e.g. "Sunny Song" by "John Doe")
|
||||
thetext_composer = _("by");
|
||||
thetext_composer += " ";
|
||||
thetext_composer += mi->getComposer().c_str();
|
||||
textWidth2 = font->getDimension(thetext_composer.c_str()).Width;
|
||||
}
|
||||
const int max_text_size = (int)(UserConfigParams::m_width*2.0f/3.0f);
|
||||
if (textWidth > max_text_size) textWidth = max_text_size;
|
||||
if (textWidth2 > max_text_size) textWidth2 = max_text_size;
|
||||
|
||||
const int ICON_SIZE = 64;
|
||||
const int y = UserConfigParams::m_height - 80;
|
||||
// the 20 is an arbitrary space left between the note icon and the text
|
||||
const int noteX = (UserConfigParams::m_width / 2)
|
||||
- std::max(textWidth, textWidth2)/2 - ICON_SIZE/2 - 20;
|
||||
const int noteY = y;
|
||||
// the 20 is an arbitrary space left between the note icon and the text
|
||||
const int textXFrom = (UserConfigParams::m_width / 2)
|
||||
- std::max(textWidth, textWidth2)/2 + 20;
|
||||
const int textXTo = (UserConfigParams::m_width / 2)
|
||||
+ std::max(textWidth, textWidth2)/2 + 20;
|
||||
|
||||
// ---- Draw "by" text
|
||||
const int text_y = (int)(UserConfigParams::m_height - 80*(resize3)
|
||||
+ 40*(1-resize));
|
||||
|
||||
static const video::SColor white = video::SColor(255, 255, 255, 255);
|
||||
if(mi->getComposer()!="")
|
||||
{
|
||||
core::rect<s32> pos_by(textXFrom, text_y+40,
|
||||
textXTo, text_y+40);
|
||||
std::string s="by "+mi->getComposer();
|
||||
font->draw(core::stringw(s.c_str()).c_str(), pos_by, white,
|
||||
true, true);
|
||||
}
|
||||
|
||||
// ---- Draw "song name" text
|
||||
core::rect<s32> pos(textXFrom, text_y,
|
||||
textXTo, text_y);
|
||||
|
||||
font->draw(thetext.c_str(), pos, white, true /* hcenter */,
|
||||
true /* vcenter */);
|
||||
|
||||
// Draw music icon
|
||||
int iconSizeX = (int)(ICON_SIZE*resize + x_pulse*resize*resize);
|
||||
int iconSizeY = (int)(ICON_SIZE*resize + y_pulse*resize*resize);
|
||||
|
||||
video::ITexture *t = m_music_icon->getTexture();
|
||||
core::rect<s32> dest(noteX-iconSizeX/2+20,
|
||||
noteY-iconSizeY/2+ICON_SIZE/2,
|
||||
noteX+iconSizeX/2+20,
|
||||
noteY+iconSizeY/2+ICON_SIZE/2);
|
||||
const core::rect<s32> source(core::position2d<s32>(0,0),
|
||||
t->getOriginalSize());
|
||||
|
||||
irr_driver->getVideoDriver()->draw2DImage(t, dest, source,
|
||||
NULL, NULL, true);
|
||||
} // drawGlobalMusicDescription
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
/** Draws the ready-set-go message on the screen.
|
||||
*/
|
||||
void MinimalRaceGUI::drawGlobalReadySetGo()
|
||||
{
|
||||
switch (World::getWorld()->getPhase())
|
||||
{
|
||||
case WorldStatus::READY_PHASE:
|
||||
{
|
||||
static video::SColor color = video::SColor(255, 255, 255, 255);
|
||||
core::rect<s32> pos(UserConfigParams::m_width>>1,
|
||||
UserConfigParams::m_height>>1,
|
||||
UserConfigParams::m_width>>1,
|
||||
UserConfigParams::m_height>>1);
|
||||
gui::IGUIFont* font = GUIEngine::getTitleFont();
|
||||
font->draw(m_string_ready.c_str(), pos, color, true, true);
|
||||
}
|
||||
break;
|
||||
case WorldStatus::SET_PHASE:
|
||||
{
|
||||
static video::SColor color = video::SColor(255, 255, 255, 255);
|
||||
core::rect<s32> pos(UserConfigParams::m_width>>1,
|
||||
UserConfigParams::m_height>>1,
|
||||
UserConfigParams::m_width>>1,
|
||||
UserConfigParams::m_height>>1);
|
||||
gui::IGUIFont* font = GUIEngine::getTitleFont();
|
||||
//I18N: as in "ready, set, go", shown at the beginning of the race
|
||||
font->draw(m_string_set.c_str(), pos, color, true, true);
|
||||
}
|
||||
break;
|
||||
case WorldStatus::GO_PHASE:
|
||||
{
|
||||
static video::SColor color = video::SColor(255, 255, 255, 255);
|
||||
core::rect<s32> pos(UserConfigParams::m_width>>1,
|
||||
UserConfigParams::m_height>>1,
|
||||
UserConfigParams::m_width>>1,
|
||||
UserConfigParams::m_height>>1);
|
||||
//gui::IGUIFont* font = irr_driver->getRaceFont();
|
||||
gui::IGUIFont* font = GUIEngine::getTitleFont();
|
||||
//I18N: as in "ready, set, go", shown at the beginning of the race
|
||||
font->draw(m_string_go.c_str(), pos, color, true, true);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
} // switch
|
||||
} // drawGlobalReadySetGo
|
203
src/states_screens/minimal_race_gui.hpp
Normal file
203
src/states_screens/minimal_race_gui.hpp
Normal file
@ -0,0 +1,203 @@
|
||||
// $Id$
|
||||
//
|
||||
// SuperTuxKart - a fun racing game with go-kart
|
||||
// Copyright (C) 2004-2005 Steve Baker <sjbaker1@airmail.net>
|
||||
// Copyright (C) 2006 Joerg Henrichs, SuperTuxKart-Team, Steve Baker
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 3
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
#ifndef HEADER_MINIMAL_RACE_GUI_HPP
|
||||
#define HEADER_MINIMAL_RACE_GUI_HPP
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "irrlicht.h"
|
||||
using namespace irr;
|
||||
|
||||
#include "config/player.hpp"
|
||||
#include "states_screens/race_gui_base.hpp"
|
||||
|
||||
class InputMap;
|
||||
class Kart;
|
||||
class Material;
|
||||
class RaceSetup;
|
||||
|
||||
/**
|
||||
* \brief Handles the in-race GUI (messages, mini-map, rankings, timer, etc...)
|
||||
* \ingroup states_screens
|
||||
*/
|
||||
class MinimalRaceGUI : public RaceGUIBase
|
||||
{
|
||||
private:
|
||||
class TimedMessage
|
||||
{
|
||||
public:
|
||||
irr::core::stringw m_message; //!< message to display
|
||||
float m_remaining_time; //!< time remaining before removing this message from screen
|
||||
video::SColor m_color; //!< color of message
|
||||
int m_font_size; //!< size
|
||||
const Kart *m_kart;
|
||||
bool m_important; //!< Important msgs are displayed in the middle of the screen
|
||||
// -----------------------------------------------------
|
||||
// std::vector needs standard copy-ctor and std-assignment op.
|
||||
// let compiler create defaults .. they'll do the job, no
|
||||
// deep copies here ..
|
||||
TimedMessage(const irr::core::stringw &message,
|
||||
const Kart *kart, float time, int size,
|
||||
const video::SColor &color, const bool important)
|
||||
{
|
||||
m_message = message;
|
||||
m_font_size = size;
|
||||
m_kart = kart;
|
||||
m_remaining_time = ( time < 0.0f ) ? -1.0f : time;
|
||||
m_color = color;
|
||||
m_important = important;
|
||||
} // TimedMessage
|
||||
// -----------------------------------------------------
|
||||
// in follow leader the clock counts backwards
|
||||
bool done(const float dt)
|
||||
{
|
||||
m_remaining_time -= dt;
|
||||
return m_remaining_time < 0;
|
||||
} // done
|
||||
}; // TimedMessage
|
||||
// ---------------------------------------------------------
|
||||
|
||||
Material *m_speed_meter_icon;
|
||||
Material *m_speed_bar_icon;
|
||||
Material *m_plunger_face;
|
||||
typedef std::vector<TimedMessage> AllMessageType;
|
||||
AllMessageType m_messages;
|
||||
|
||||
/** A texture with all mini dots to be displayed in the minimap for all karts. */
|
||||
video::ITexture *m_marker;
|
||||
|
||||
/** Musical notes icon (for music description and credits) */
|
||||
Material *m_music_icon;
|
||||
|
||||
/** Translated string 'lap' displayed every frame. */
|
||||
core::stringw m_string_lap;
|
||||
|
||||
/** Translated string 'rank' displayed every frame. */
|
||||
core::stringw m_string_rank;
|
||||
|
||||
/** Translated string 'Top %d' displayed every frame. */
|
||||
core::stringw m_string_top;
|
||||
|
||||
/** Translated strings 'ready', 'set', 'go'. */
|
||||
core::stringw m_string_ready, m_string_set, m_string_go;
|
||||
|
||||
video::ITexture *m_gauge_empty;
|
||||
video::ITexture *m_gauge_full;
|
||||
video::ITexture *m_gauge_goal;
|
||||
|
||||
// Minimap related variables
|
||||
// -------------------------
|
||||
/** The mini map of the track. */
|
||||
video::ITexture *m_mini_map;
|
||||
|
||||
/** The size of a single marker in pixels, must be a power of 2. */
|
||||
int m_marker_rendered_size;
|
||||
|
||||
/** The size of a single marker on the screen for AI karts,
|
||||
* need not be a power of 2. */
|
||||
int m_marker_ai_size;
|
||||
|
||||
/** The size of a single marker on the screen or player karts,
|
||||
* need not be a power of 2. */
|
||||
int m_marker_player_size;
|
||||
|
||||
/** The width of the rendered mini map in pixels, must be a power of 2. */
|
||||
int m_map_rendered_width;
|
||||
|
||||
/** The height of the rendered mini map in pixels, must be a power of 2. */
|
||||
int m_map_rendered_height;
|
||||
|
||||
/** Width of the map in pixels on the screen, need not be a power of 2. */
|
||||
int m_map_width;
|
||||
|
||||
/** Height of the map in pixels on the screen, need not be a power of 2. */
|
||||
int m_map_height;
|
||||
|
||||
/** Distance of map from left side of screen. */
|
||||
int m_map_left;
|
||||
|
||||
/** Distance of map from bottom of screen. */
|
||||
int m_map_bottom;
|
||||
|
||||
/** Used to display messages without overlapping */
|
||||
int m_max_font_height;
|
||||
int m_small_font_max_height;
|
||||
|
||||
/** Maximum string length of 'rank', 'lap', '99/99'. Used to position
|
||||
* the rank/lap text correctly close to the right border. */
|
||||
int m_rank_lap_width;
|
||||
|
||||
/** Maximum string length for the timer */
|
||||
int m_timer_width;
|
||||
|
||||
/** previous position of icons */
|
||||
std::vector< core::vector2d<s32> > m_previous_icons_position;
|
||||
Material *m_icons_frame;
|
||||
|
||||
void createMarkerTexture();
|
||||
void createRegularPolygon(unsigned int n, float radius,
|
||||
const core::vector2df ¢er,
|
||||
const video::SColor &color,
|
||||
video::S3DVertex *v, unsigned short int *index);
|
||||
|
||||
/* Display informat for one player on the screen. */
|
||||
void drawEnergyMeter (int x, int y, const Kart *kart,
|
||||
const core::recti &viewport,
|
||||
const core::vector2df &scaling);
|
||||
void drawPowerupIcons (const Kart* kart,
|
||||
const core::recti &viewport,
|
||||
const core::vector2df &scaling);
|
||||
void drawAllMessages (const Kart* kart,
|
||||
const core::recti &viewport,
|
||||
const core::vector2df &scaling);
|
||||
void drawSpeedAndEnergy (const Kart* kart, const core::recti &viewport,
|
||||
const core::vector2df &scaling);
|
||||
void drawRankLap (const KartIconDisplayInfo* info, const Kart* kart,
|
||||
const core::recti &viewport);
|
||||
/** Display items that are shown once only (for all karts). */
|
||||
void drawGlobalMiniMap ();
|
||||
void drawGlobalTimer ();
|
||||
void drawGlobalMusicDescription();
|
||||
void cleanupMessages (const float dt);
|
||||
void drawGlobalReadySetGo ();
|
||||
|
||||
public:
|
||||
|
||||
MinimalRaceGUI();
|
||||
~MinimalRaceGUI();
|
||||
virtual void renderGlobal(float dt);
|
||||
virtual void renderPlayerView(const Kart *kart);
|
||||
|
||||
virtual void addMessage(const irr::core::stringw &m, const Kart *kart,
|
||||
float time, int fonst_size,
|
||||
const video::SColor &color=
|
||||
video::SColor(255, 255, 0, 255),
|
||||
bool important=true);
|
||||
|
||||
virtual void clearAllMessages() { m_messages.clear(); }
|
||||
|
||||
/** Returns the size of the texture on which to render the minimap to. */
|
||||
virtual const core::dimension2du getMiniMapSize() const
|
||||
{ return core::dimension2du(m_map_width, m_map_height); }
|
||||
}; // MinimalRaceGUI
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue
Block a user