Added wilber kart.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1495 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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876ef74ebb
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@ -160,6 +160,8 @@
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"pennyshadow.rgb" Y Y Y 0.0 N N 1.0 Y N N N
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"pennyshadow.rgb" Y Y Y 0.0 N N 1.0 Y N N N
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"hexleyicon.rgb" Y Y Y 0.0 N N 1.0 Y N N N
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"hexleyicon.rgb" Y Y Y 0.0 N N 1.0 Y N N N
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"hexleyshadow.rgb" Y Y Y 0.0 N N 1.0 Y N N N
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"hexleyshadow.rgb" Y Y Y 0.0 N N 1.0 Y N N N
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"wilbericon.rgb" Y Y Y 0.0 N N 1.0 Y N N N
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"wilbershadow.rgb" Y Y Y 0.0 N N 1.0 Y N N N
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"spark.rgb" Y Y N 0.2 N N 1.0 Y N N N
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"spark.rgb" Y Y N 0.2 N N 1.0 Y N N N
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"smoke.rgb" Y Y Y 0.0 N N 1.0 Y N N N
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"smoke.rgb" Y Y Y 0.0 N N 1.0 Y N N N
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"explode.rgb" Y Y Y 0.2 N N 1.0 Y N N N
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"explode.rgb" Y Y Y 0.2 N N 1.0 Y N N N
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14
data/wilber.tkkf
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14
data/wilber.tkkf
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@ -0,0 +1,14 @@
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;; -*- mode: lisp -*-
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(tuxkart-kart
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(name "Wilber")
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(model-file "wilber-low.ac")
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(icon-file "wilbericon.rgb")
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(shadow-file "wilbershadow.rgb")
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(red 0.25)
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(green 0.23)
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(blue 0.18)
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)
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;; EOF ;;
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BIN
images/wilber.rgb
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BIN
images/wilber.rgb
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BIN
images/wilbericon.rgb
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images/wilbericon.rgb
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BIN
images/wilbershadow.rgb
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images/wilbershadow.rgb
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2985
models/wilber-low.ac
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2985
models/wilber-low.ac
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File diff suppressed because it is too large
Load Diff
@ -83,14 +83,14 @@ CharSel::CharSel(int whichPlayer)
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// Check if i has been previously selected
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// Check if i has been previously selected
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if (kartAvailable(i))
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if (kartAvailable(i))
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{
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{
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const KartProperties* kp= kart_properties_manager->getKartById(i);
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const KartProperties* kp= kart_properties_manager->getKartById(i);
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Material *m = material_manager->getMaterial(kp->getIconFile());
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Material *m = material_manager->getMaterial(kp->getIconFile());
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widget_manager->addWgt( WTOK_RACER0 + i, 10, 13);
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widget_manager->addWgt( WTOK_RACER0 + i, 8, 11);
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widget_manager->showWgtRect( WTOK_RACER0 + i);
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widget_manager->showWgtRect( WTOK_RACER0 + i);
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widget_manager->setWgtColor( WTOK_RACER0 + i, WGT_GRAY);
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widget_manager->setWgtColor( WTOK_RACER0 + i, WGT_GRAY);
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widget_manager->setWgtTexture( WTOK_RACER0 + i, m->getState()->getTextureHandle());
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widget_manager->setWgtTexture( WTOK_RACER0 + i, m->getState()->getTextureHandle());
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widget_manager->showWgtTexture( WTOK_RACER0 + i );
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widget_manager->showWgtTexture( WTOK_RACER0 + i );
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widget_manager->activateWgt( WTOK_RACER0 + i );
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widget_manager->activateWgt( WTOK_RACER0 + i );
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}
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}
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}
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}
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