Fix ghost kart missing for non-colorizable kart
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@ -48,6 +48,7 @@
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#include "IMeshManipulator.h"
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#include <algorithm>
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#include <ge_animation.hpp>
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#include <ge_render_info.hpp>
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#include <ge_spm.hpp>
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#define SKELETON_DEBUG 0
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@ -1259,7 +1260,9 @@ void KartModel::resetVisualWheelPosition()
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//-----------------------------------------------------------------------------
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std::shared_ptr<GE::GERenderInfo> KartModel::getRenderInfo()
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{
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return m_support_colorization ? m_render_info : NULL;
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return m_support_colorization ||
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(m_render_info && m_render_info->isTransparent()) ?
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m_render_info : NULL;
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} // getRenderInfo
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//-----------------------------------------------------------------------------
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