Improve profiler a bit
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@@ -45,6 +45,7 @@ m_frame_count(0)
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{
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m_curr_time = 0;
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m_prev_time = 0;
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m_throttle_fps = true;
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} // MainLoop
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//-----------------------------------------------------------------------------
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@@ -78,12 +79,14 @@ float MainLoop::getLimitedDt()
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// When in menus, reduce FPS much, it's not necessary to push to the maximum for plain menus
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const int max_fps = (StateManager::get()->throttleFPS() ? 35 : UserConfigParams::m_max_fps);
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const int current_fps = (int)(1000.0f/dt);
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if( current_fps > max_fps && !ProfileWorld::isProfileMode())
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if (m_throttle_fps && current_fps > max_fps && !ProfileWorld::isProfileMode())
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{
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int wait_time = 1000/max_fps - 1000/current_fps;
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if(wait_time < 1) wait_time = 1;
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PROFILER_PUSH_CPU_MARKER("Throttle framerate", 0, 0, 0);
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StkTime::sleep(wait_time);
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PROFILER_POP_CPU_MARKER();
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}
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else break;
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}
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@@ -122,7 +125,9 @@ void MainLoop::run()
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if (World::getWorld()) // race is active if world exists
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{
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PROFILER_PUSH_CPU_MARKER("Update race", 255, 0, 255);
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updateRace(dt);
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PROFILER_POP_CPU_MARKER();
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} // if race is active
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// We need to check again because update_race may have requested
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