1) Finally fixed (hopefully) all crashes related to HW buffers (replaced two

more deletes with drop).
2) Simplified skidmarks by completely removing the saved meshes.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5679 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
hikerstk 2010-07-11 22:54:35 +00:00
parent d0b96f462e
commit 87256f58e8

View File

@ -196,8 +196,8 @@ void SkidMarks::update(float dt)
irr_driver->removeNode(m_nodes[m_current]);
// Not necessary to delete m_nodes: removeNode
// deletes the node since its refcount reaches zero.
delete m_left [m_current];
delete m_right [m_current];
m_left[m_current]->drop();
m_right[m_current]->drop();
m_left [m_current] = smq_left;
m_right [m_current] = smq_right;