Fix android network ai crash
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@ -393,6 +393,8 @@ void ClientLobby::update(int ticks)
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ns->addUInt8(player_count);
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ns->addUInt8(player_count);
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bool encryption = false;
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bool encryption = false;
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// Make sure there is a player before calling getCurrentOnlineId
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PlayerManager::get()->enforceCurrentPlayer();
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uint32_t id = PlayerManager::getCurrentOnlineId();
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uint32_t id = PlayerManager::getCurrentOnlineId();
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bool lan_ai = !m_server->supportsEncryption() &&
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bool lan_ai = !m_server->supportsEncryption() &&
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NetworkConfig::get()->isNetworkAITester();
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NetworkConfig::get()->isNetworkAITester();
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