Add tablet icon for touch device icon

This commit is contained in:
Benau 2020-03-15 13:54:28 +08:00
parent 89685bd101
commit 840a8cbb2d
3 changed files with 5 additions and 1 deletions

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@ -49,6 +49,8 @@ lap_flag.png, modified by Alayan, original by Alina Oleynik from The Noun Projec
Android robot.png is licensed under the terms of the Creative Commons Attribution license Android robot.png is licensed under the terms of the Creative Commons Attribution license
tablet.png is licensed under public domain
==== ====
Glass Skin by Auria, under CC-BY-SA 3+ Glass Skin by Auria, under CC-BY-SA 3+

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data/gui/icons/tablet.png Normal file

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@ -62,12 +62,14 @@ void OptionsScreenInput::loadedFromFile()
video::ITexture* icon2 = irr_driver->getTexture( file_manager->getAsset(FileManager::GUI_ICON,"keyboard_off.png" )); video::ITexture* icon2 = irr_driver->getTexture( file_manager->getAsset(FileManager::GUI_ICON,"keyboard_off.png" ));
video::ITexture* icon3 = irr_driver->getTexture( file_manager->getAsset(FileManager::GUI_ICON,"gamepad.png" )); video::ITexture* icon3 = irr_driver->getTexture( file_manager->getAsset(FileManager::GUI_ICON,"gamepad.png" ));
video::ITexture* icon4 = irr_driver->getTexture( file_manager->getAsset(FileManager::GUI_ICON,"gamepad_off.png")); video::ITexture* icon4 = irr_driver->getTexture( file_manager->getAsset(FileManager::GUI_ICON,"gamepad_off.png"));
video::ITexture* icon5 = irr_driver->getTexture( file_manager->getAsset(FileManager::GUI_ICON,"tablet.png" ));
m_icon_bank = new irr::gui::STKModifiedSpriteBank( GUIEngine::getGUIEnv() ); m_icon_bank = new irr::gui::STKModifiedSpriteBank( GUIEngine::getGUIEnv() );
m_icon_bank->addTextureAsSprite(icon1); m_icon_bank->addTextureAsSprite(icon1);
m_icon_bank->addTextureAsSprite(icon2); m_icon_bank->addTextureAsSprite(icon2);
m_icon_bank->addTextureAsSprite(icon3); m_icon_bank->addTextureAsSprite(icon3);
m_icon_bank->addTextureAsSprite(icon4); m_icon_bank->addTextureAsSprite(icon4);
m_icon_bank->addTextureAsSprite(icon5);
// scale icons depending on font height // scale icons depending on font height
const float scale = GUIEngine::getFontHeight() / 72.0f; const float scale = GUIEngine::getFontHeight() / 72.0f;
@ -169,7 +171,7 @@ void OptionsScreenInput::buildDeviceList()
if (touch_device != NULL) if (touch_device != NULL)
{ {
devices->addItem("touch_device", (core::stringw(" ") + devices->addItem("touch_device", (core::stringw(" ") +
_("Touch Device")).c_str(), 2); _("Touch Device")).c_str(), 4);
} }
} // buildDeviceList } // buildDeviceList