Handle touch events on wayland device
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@ -74,6 +74,7 @@ public:
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static const wl_pointer_listener pointer_listener;
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static const wl_seat_listener seat_listener;
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static const wl_keyboard_listener keyboard_listener;
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static const wl_touch_listener touch_listener;
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static const wl_output_listener output_listener;
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static const wl_shell_surface_listener shell_surface_listener;
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static const wl_registry_listener registry_listener;
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@ -436,6 +437,60 @@ public:
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device->m_repeat_delay = delay;
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}
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static void touch_handle_down(void* data, wl_touch* touch, uint32_t serial,
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uint32_t time, wl_surface *surface,
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int32_t id, wl_fixed_t x, wl_fixed_t y)
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{
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CIrrDeviceWayland* device = static_cast<CIrrDeviceWayland*>(data);
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SEvent event;
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event.EventType = EET_TOUCH_INPUT_EVENT;
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event.TouchInput.Event = ETIE_PRESSED_DOWN;
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event.TouchInput.ID = id;
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event.TouchInput.X = wl_fixed_to_int(x);
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event.TouchInput.Y = wl_fixed_to_int(y);
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device->signalEvent(event);
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}
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static void touch_handle_up(void* data, wl_touch* touch, uint32_t serial,
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uint32_t time, int32_t id)
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{
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CIrrDeviceWayland* device = static_cast<CIrrDeviceWayland*>(data);
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SEvent event;
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event.EventType = EET_TOUCH_INPUT_EVENT;
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event.TouchInput.Event = ETIE_LEFT_UP;
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event.TouchInput.ID = id;
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event.TouchInput.X = 0;
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event.TouchInput.Y = 0;
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device->signalEvent(event);
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}
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static void touch_handle_motion(void* data, wl_touch* touch, uint32_t time,
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int32_t id, wl_fixed_t x, wl_fixed_t y)
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{
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CIrrDeviceWayland* device = static_cast<CIrrDeviceWayland*>(data);
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SEvent event;
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event.EventType = EET_TOUCH_INPUT_EVENT;
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event.TouchInput.Event = ETIE_MOVED;
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event.TouchInput.ID = id;
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event.TouchInput.X = wl_fixed_to_int(x);
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event.TouchInput.Y = wl_fixed_to_int(y);
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device->signalEvent(event);
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}
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static void touch_handle_frame(void* data, wl_touch* touch)
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{
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}
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static void touch_handle_cancel(void* data, wl_touch* touch)
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{
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}
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static void seat_capabilities(void* data, wl_seat* seat, uint32_t caps)
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{
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CIrrDeviceWayland* device = static_cast<CIrrDeviceWayland*>(data);
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@ -462,6 +517,18 @@ public:
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wl_keyboard_destroy(device->m_keyboard);
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device->m_keyboard = NULL;
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}
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if ((caps & WL_SEAT_CAPABILITY_TOUCH) && !device->m_touch)
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{
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device->m_touch = wl_seat_get_touch(seat);
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wl_touch_add_listener(device->m_touch, &touch_listener,
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device);
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}
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else if (!(caps & WL_SEAT_CAPABILITY_TOUCH) && device->m_touch)
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{
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wl_touch_destroy(device->m_touch);
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device->m_touch = NULL;
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}
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}
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static void seat_name(void* data, wl_seat* wl_seat, const char* name)
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@ -645,6 +712,15 @@ const wl_keyboard_listener WaylandCallbacks::keyboard_listener =
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WaylandCallbacks::keyboard_repeat_info
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};
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const wl_touch_listener WaylandCallbacks::touch_listener =
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{
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WaylandCallbacks::touch_handle_down,
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WaylandCallbacks::touch_handle_up,
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WaylandCallbacks::touch_handle_motion,
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WaylandCallbacks::touch_handle_frame,
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WaylandCallbacks::touch_handle_cancel
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};
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const wl_seat_listener WaylandCallbacks::seat_listener =
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{
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WaylandCallbacks::seat_capabilities,
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@ -169,6 +169,7 @@ namespace irr
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wl_display* m_display;
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wl_egl_window* m_egl_window;
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wl_keyboard* m_keyboard;
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wl_touch* m_touch;
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wl_output* m_output;
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wl_pointer* m_pointer;
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wl_registry* m_registry;
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@ -479,7 +479,7 @@ namespace UserConfigParams
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"Settings for the multitouch device") );
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PARAM_PREFIX BoolUserConfigParam m_multitouch_enabled
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PARAM_DEFAULT( BoolUserConfigParam(false, "multitouch_enabled",
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PARAM_DEFAULT( BoolUserConfigParam(true, "multitouch_enabled",
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&m_multitouch_group,
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"Enable multitouch support.") );
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@ -1234,29 +1234,29 @@ EventPropagation InputManager::input(const SEvent& event)
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}
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// Simulate touch event on non-android devices
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#if !defined(ANDROID)
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MultitouchDevice* device = m_device_manager->getMultitouchDevice();
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//~ #if !defined(ANDROID)
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//~ MultitouchDevice* device = m_device_manager->getMultitouchDevice();
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if (device != NULL && (type == EMIE_LMOUSE_PRESSED_DOWN ||
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type == EMIE_LMOUSE_LEFT_UP || type == EMIE_MOUSE_MOVED))
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{
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device->m_events[0].id = 0;
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device->m_events[0].x = event.MouseInput.X;
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device->m_events[0].y = event.MouseInput.Y;
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//~ if (device != NULL && (type == EMIE_LMOUSE_PRESSED_DOWN ||
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//~ type == EMIE_LMOUSE_LEFT_UP || type == EMIE_MOUSE_MOVED))
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//~ {
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//~ device->m_events[0].id = 0;
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//~ device->m_events[0].x = event.MouseInput.X;
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//~ device->m_events[0].y = event.MouseInput.Y;
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if (type == EMIE_LMOUSE_PRESSED_DOWN)
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{
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device->m_events[0].touched = true;
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}
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else if (type == EMIE_LMOUSE_LEFT_UP)
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{
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device->m_events[0].touched = false;
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}
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//~ if (type == EMIE_LMOUSE_PRESSED_DOWN)
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//~ {
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//~ device->m_events[0].touched = true;
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//~ }
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//~ else if (type == EMIE_LMOUSE_LEFT_UP)
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//~ {
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//~ device->m_events[0].touched = false;
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//~ }
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m_device_manager->updateMultitouchDevice();
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device->updateDeviceState(0);
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}
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#endif
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//~ m_device_manager->updateMultitouchDevice();
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//~ device->updateDeviceState(0);
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//~ }
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//~ #endif
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/*
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EMIE_LMOUSE_PRESSED_DOWN Left mouse button was pressed down.
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