GPUParticles: Enforce GL_BLEND
This fixes some issue with Harvest experienced by samuncle git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14867 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
parent
baefa0a4ec
commit
7f45adeeb0
@ -405,6 +405,7 @@ void ParticleSystemProxy::draw()
|
||||
{
|
||||
glDepthMask(GL_FALSE);
|
||||
glDisable(GL_CULL_FACE);
|
||||
glEnable(GL_BLEND);
|
||||
core::matrix4 projm = irr_driver->getVideoDriver()->getTransform(video::ETS_PROJECTION);
|
||||
core::matrix4 viewm = irr_driver->getVideoDriver()->getTransform(video::ETS_VIEW);
|
||||
glUseProgram(RenderProgram);
|
||||
|
Loading…
Reference in New Issue
Block a user