Merge remote-tracking branch 'origin/master' into bumpy
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commit
7e65d4d346
@ -598,6 +598,11 @@ void glUniform1fWrapper(GLuint a, float b)
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glUniform1f(a, b);
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}
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bool needsUBO()
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{
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return irr_driver->needUBOWorkaround();
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}
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namespace MeshShader
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{
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// Solid Normal and depth pass shaders
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@ -53,6 +53,7 @@ void glUniformMatrix4fvWraper(GLuint, size_t, unsigned, const float *mat);
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void glUniform3fWraper(GLuint, float, float, float);
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void glUniform2fWraper(GLuint a, float b, float c);
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void glUniform1fWrapper(GLuint, float);
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bool needsUBO();
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struct UniformHelper
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{
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@ -128,7 +129,7 @@ public:
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void setUniforms(const Args & ... args) const
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{
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if (irr_driver->needUBOWorkaround())
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if (needsUBO())
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bypassUBO(Program);
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UniformHelper::setUniformsHelper(uniforms, args...);
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}
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@ -158,7 +159,7 @@ public:
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void setUniforms(const Args & ... args) const
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{
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if (irr_driver->needUBOWorkaround())
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if (needsUBO())
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bypassUBO(Program);
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UniformHelper::setUniformsHelper(uniforms, args...);
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}
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@ -33,6 +33,18 @@ STKTextBillboard::STKTextBillboard(core::stringw text, gui::ScalableFont* font,
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updateAbsolutePosition();
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}
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void STKTextBillboard::updateAbsolutePosition()
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{
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if (Parent)
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{
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// Override to not use the parent's rotation
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AbsoluteTransformation = getRelativeTransformation();
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AbsoluteTransformation.setTranslation(AbsoluteTransformation.getTranslation() + Parent->getAbsolutePosition());
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}
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else
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AbsoluteTransformation = getRelativeTransformation();
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}
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scene::IMesh* STKTextBillboard::getTextMesh(core::stringw text, gui::ScalableFont* font)
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{
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font->doDraw(text, core::rect<s32>(0, 0, 1000, 1000), video::SColor(255,255,255,255),
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@ -62,6 +62,8 @@ public:
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const irr::core::rect<irr::s32>& destRect,
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const irr::core::rect<irr::s32>& sourceRect,
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const irr::video::SColor* const colors);
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virtual void updateAbsolutePosition() OVERRIDE;
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};
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#endif
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