Cleaned Vec3 binding somewhat
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@ -19,7 +19,6 @@
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#include <assert.h>
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#include <angelscript.h>
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#include "karts/kart.hpp"
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#include "modes/world.hpp"
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#include "script_kart.hpp"
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//debug
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@ -45,6 +44,7 @@ namespace Scripting
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//Constructor using 3 floats
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new (memory)(Vec3)(Vec3(a, b, c));
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}
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//Print for debugging purposes
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void printVec3(asIScriptGeneric *gen)
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{
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Vec3 *script_vec3 = (Vec3*)gen->GetArgObject(0);
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