Fixed comments.

This commit is contained in:
hiker 2016-04-12 22:35:56 +10:00
parent c54caf3e03
commit 7a9d283f43
3 changed files with 5 additions and 5 deletions

View File

@ -62,7 +62,7 @@ int KartRewinder::getState(char **buffer) const
} // getState
// ----------------------------------------------------------------------------
/** Actuall rewind to the specified state. */
/** Actually rewind to the specified state. */
void KartRewinder::rewindToState(char *buffer)
{
btTransform t;

View File

@ -54,7 +54,7 @@ RewindManager::RewindInfo::RewindInfo(Rewinder *rewinder, char *buffer,
bool is_event, bool is_confirmed)
{
m_rewinder = rewinder;
m_time = RewindManager::get()->getCurrentTime();;
m_time = RewindManager::get()->getCurrentTime();
m_time_step = RewindManager::get()->getCurrentTimeStep();
m_local_physics_time = World::getWorld()->getPhysics()->getPhysicsWorld()->getLocalTime();
m_buffer = buffer;
@ -290,7 +290,7 @@ void RewindManager::rewindTo(float rewind_time)
if(!m_rewind_info[state]->isState())
{
Log::error("RewindManager", "No state for rewind to %d, state %d.",
Log::error("RewindManager", "No state for rewind to %f, state %d.",
rewind_time, state);
return;
}

View File

@ -34,9 +34,9 @@
* on this client, which can save time in rewinding later).
* - events for each rewindable object (for example any change in the kart
* controls, like steering, fire, ... are an event). While states can be
* discarded (especially unconfirmed ones), e.g. to save spave, events
* discarded (especially unconfirmed ones), e.g. to save space, events
* will always be kept (in order to allow replaying).
* Each object that is to be rewinded an instance of Rewinder needs to be
* For each object that is to be rewinded an instance of Rewinder needs to be
* declared (usually inside of the object it can rewind). This instance
* is automatically registered with the RewindManager.
* All states and events are stored in a RewindInfo object. All RewindInfo