Default to opengl render for arm64 windows
The opengl compatibility pack is pre-installed on arm64 windows according to a user
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@ -712,14 +712,14 @@ namespace UserConfigParams
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PARAM_DEFAULT( FloatUserConfigParam(3, "font_size",
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&m_video_group, "The size of fonts. 0 is the smallest and 6 is the biggest") );
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#if defined(_IRR_COMPILE_WITH_DIRECT3D_9_) && (defined(_M_ARM64) || defined(_M_ARM))
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#if defined(_IRR_COMPILE_WITH_DIRECT3D_9_) && defined(_M_ARM)
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PARAM_PREFIX StringUserConfigParam m_render_driver
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PARAM_DEFAULT( StringUserConfigParam("directx9", "render_driver",
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&m_video_group, "Render video driver to use, at the moment gl or directx9 is supported.") );
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&m_video_group, "Render video driver to use, at the moment gl, vulkan or directx9 is supported.") );
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#else
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PARAM_PREFIX StringUserConfigParam m_render_driver
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PARAM_DEFAULT( StringUserConfigParam("gl", "render_driver",
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&m_video_group, "Render video driver to use, at the moment gl or directx9 is supported.") );
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&m_video_group, "Render video driver to use, at the moment gl, vulkan or directx9 is supported.") );
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#endif
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#if defined(MOBILE_STK)
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