Use OpenGL ES by default for RISC-V
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@ -89,7 +89,8 @@ endif()
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if((UNIX AND NOT APPLE) AND NOT SERVER_ONLY)
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if((UNIX AND NOT APPLE) AND NOT SERVER_ONLY)
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if((${CMAKE_SYSTEM_PROCESSOR} MATCHES "arm") OR
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if((${CMAKE_SYSTEM_PROCESSOR} MATCHES "arm") OR
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(${CMAKE_SYSTEM_PROCESSOR} MATCHES "aarch64"))
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(${CMAKE_SYSTEM_PROCESSOR} MATCHES "aarch64") OR
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(${CMAKE_SYSTEM_PROCESSOR} MATCHES "riscv64"))
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option(USE_GLES2 "Use OpenGL ES2 renderer" ON)
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option(USE_GLES2 "Use OpenGL ES2 renderer" ON)
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else()
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else()
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option(USE_GLES2 "Use OpenGL ES2 renderer" OFF)
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option(USE_GLES2 "Use OpenGL ES2 renderer" OFF)
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