Remove some unused code

This commit is contained in:
vlj 2014-03-30 21:57:15 +02:00
parent 0dae1cf911
commit 77b289fed6

View File

@ -665,19 +665,8 @@ void PostProcessing::render()
{ {
drv->setRenderTarget(irr_driver->getRTT(RTT_TMP3), true, false); drv->setRenderTarget(irr_driver->getRTT(RTT_TMP3), true, false);
renderBloom(in); renderBloom(in);
}
glClear(GL_STENCIL_BUFFER_BIT);
if (globalbloom)
{
// Clear the alpha to a suitable value, stencil
glClearColor(0, 0, 0, 0.1f);
glColorMask(0, 0, 0, 1);
glClear(GL_STENCIL_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
glClearColor(0, 0, 0, 0);
glColorMask(1, 1, 1, 1);
// To half // To half
drv->setRenderTarget(irr_driver->getRTT(RTT_HALF1), true, false); drv->setRenderTarget(irr_driver->getRTT(RTT_HALF1), true, false);