Make z-offset after rescue a configurable parameter (z-rescue-offset)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3888 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -140,6 +140,9 @@
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;; and will be in the air longer
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;; and will be in the air longer
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(jump-velocity 3.0 )
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(jump-velocity 3.0 )
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;; z-axis offset when kart is being put back on track after being rescued
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(z-rescue-offset 0.0 ) ;; fraction of kart height
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;; The following two vectors define at what ratio of the maximum speed what
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;; The following two vectors define at what ratio of the maximum speed what
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;; gear is selected, e.g. 0.25 means: if speed <=0.25*maxSpeed --> gear 1,
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;; gear is selected, e.g. 0.25 means: if speed <=0.25*maxSpeed --> gear 1,
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;; 0.5 means: if speed <=0.5 *maxSpeed --> gear 2
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;; 0.5 means: if speed <=0.5 *maxSpeed --> gear 2
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@ -48,24 +48,25 @@ KartProperties::KartProperties() : m_icon_material(0)
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// Set all other values to undefined, so that it can later be tested
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// Set all other values to undefined, so that it can later be tested
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// if everything is defined properly.
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// if everything is defined properly.
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m_mass = m_min_speed_turn = m_angle_at_min =
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m_mass = m_min_speed_turn = m_angle_at_min =
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m_max_speed_turn = m_angle_at_max = m_brake_factor =
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m_max_speed_turn = m_angle_at_max = m_brake_factor =
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m_engine_power[0] = m_engine_power[1] = m_engine_power[2] =
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m_engine_power[0] = m_engine_power[1] = m_engine_power[2] =
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m_max_speed[0] = m_max_speed[1] = m_max_speed[2] =
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m_max_speed[0] = m_max_speed[1] = m_max_speed[2] =
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m_time_full_steer = m_time_full_steer_ai = m_nitro_power_boost =
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m_time_full_steer = m_time_full_steer_ai = m_nitro_power_boost =
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m_suspension_stiffness = m_wheel_damping_relaxation = m_wheel_base =
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m_suspension_stiffness = m_wheel_damping_relaxation = m_wheel_base =
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m_wheel_damping_compression = m_friction_slip = m_roll_influence =
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m_wheel_damping_compression = m_friction_slip = m_roll_influence =
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m_wheel_radius = m_chassis_linear_damping =
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m_wheel_radius = m_chassis_linear_damping =
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m_chassis_angular_damping = m_suspension_rest =
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m_chassis_angular_damping = m_suspension_rest =
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m_max_speed_reverse_ratio = m_jump_velocity = m_upright_tolerance =
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m_max_speed_reverse_ratio = m_jump_velocity =
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m_upright_max_force = m_suspension_travel_cm =
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m_z_rescue_offset = m_upright_tolerance =
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m_track_connection_accel = m_min_speed_turn = m_angle_at_min =
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m_upright_max_force = m_suspension_travel_cm =
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m_track_connection_accel = m_min_speed_turn = m_angle_at_min =
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m_max_speed_turn = m_angle_at_max =
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m_max_speed_turn = m_angle_at_max =
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m_rubber_band_max_length = m_rubber_band_force =
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m_rubber_band_max_length = m_rubber_band_force =
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m_rubber_band_duration = m_time_till_max_skid =
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m_rubber_band_duration = m_time_till_max_skid =
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m_skid_decrease = m_skid_increase = m_skid_visual = m_skid_max =
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m_skid_decrease = m_skid_increase = m_skid_visual = m_skid_max =
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m_camera_max_accel = m_camera_max_brake =
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m_camera_max_accel = m_camera_max_brake =
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m_slipstream_length = m_slipstream_time = m_slipstream_add_power =
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m_slipstream_length = m_slipstream_time = m_slipstream_add_power =
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m_camera_distance = UNDEFINED;
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m_camera_distance = UNDEFINED;
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m_gravity_center_shift = Vec3(UNDEFINED);
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m_gravity_center_shift = Vec3(UNDEFINED);
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m_has_skidmarks = true;
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m_has_skidmarks = true;
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@ -84,7 +85,7 @@ KartProperties::~KartProperties()
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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/** Loads the kart properties from a file.
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/** Loads the kart properties from a file.
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* \param filename Filename to load.
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* \param filename Filename to load.
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* \param node Name of the lisp node to load the data from
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* \param node Name of the lisp node to load the data from
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* (default: tuxkart-kart)
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* (default: tuxkart-kart)
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* \param dont_load_models If set does not load the actual kart models, used
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* \param dont_load_models If set does not load the actual kart models, used
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* when only printing kart information to stdout.
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* when only printing kart information to stdout.
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@ -115,7 +116,7 @@ void KartProperties::load(const std::string &filename, const std::string &node,
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}
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}
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catch(std::exception& err)
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catch(std::exception& err)
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{
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{
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fprintf(stderr, "Error while parsing KartProperties '%s':\n",
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fprintf(stderr, "Error while parsing KartProperties '%s':\n",
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filename.c_str());
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filename.c_str());
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fprintf(stderr, "%s\n", err.what());
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fprintf(stderr, "%s\n", err.what());
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}
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}
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@ -164,7 +165,7 @@ void KartProperties::load(const std::string &filename, const std::string &node,
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// Useful when tweaking kart parameters
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// Useful when tweaking kart parameters
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if(UserConfigParams::m_print_kart_sizes)
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if(UserConfigParams::m_print_kart_sizes)
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printf("%s:\twidth: %f\tlength: %f\theight: %f\n",getIdent().c_str(),
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printf("%s:\twidth: %f\tlength: %f\theight: %f\n",getIdent().c_str(),
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m_kart_model.getWidth(), m_kart_model.getLength(),
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m_kart_model.getWidth(), m_kart_model.getLength(),
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m_kart_model.getHeight());
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m_kart_model.getHeight());
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@ -230,7 +231,7 @@ void KartProperties::getAllData(const lisp::Lisp* lisp)
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m_min_radius = v[1];
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m_min_radius = v[1];
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}
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}
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}
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}
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lisp->get("nitro-power-boost", m_nitro_power_boost );
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lisp->get("nitro-power-boost", m_nitro_power_boost );
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//bullet physics data
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//bullet physics data
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@ -248,6 +249,7 @@ void KartProperties::getAllData(const lisp::Lisp* lisp)
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lisp->get("suspension-rest", m_suspension_rest );
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lisp->get("suspension-rest", m_suspension_rest );
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lisp->get("suspension-travel-cm", m_suspension_travel_cm );
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lisp->get("suspension-travel-cm", m_suspension_travel_cm );
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lisp->get("jump-velocity", m_jump_velocity );
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lisp->get("jump-velocity", m_jump_velocity );
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lisp->get("z-rescue-offset", m_z_rescue_offset );
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lisp->get("upright-tolerance", m_upright_tolerance );
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lisp->get("upright-tolerance", m_upright_tolerance );
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lisp->get("upright-max-force", m_upright_max_force );
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lisp->get("upright-max-force", m_upright_max_force );
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lisp->get("track-connection-accel", m_track_connection_accel );
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lisp->get("track-connection-accel", m_track_connection_accel );
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@ -274,7 +276,7 @@ void KartProperties::getAllData(const lisp::Lisp* lisp)
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temp.clear();
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temp.clear();
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lisp->getVector("gear-power-increase", temp);
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lisp->getVector("gear-power-increase", temp);
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if(temp.size()>0) m_gear_power_increase = temp;
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if(temp.size()>0) m_gear_power_increase = temp;
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// Camera
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// Camera
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lisp->get("camera-max-accel", m_camera_max_accel);
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lisp->get("camera-max-accel", m_camera_max_accel);
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lisp->get("camera-max-brake", m_camera_max_brake);
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lisp->get("camera-max-brake", m_camera_max_brake);
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@ -341,6 +343,7 @@ void KartProperties::checkAllSet(const std::string &filename)
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CHECK_NEG(m_suspension_rest, "suspension-rest" );
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CHECK_NEG(m_suspension_rest, "suspension-rest" );
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CHECK_NEG(m_suspension_travel_cm, "suspension-travel-cm" );
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CHECK_NEG(m_suspension_travel_cm, "suspension-travel-cm" );
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CHECK_NEG(m_jump_velocity, "jump-velocity" );
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CHECK_NEG(m_jump_velocity, "jump-velocity" );
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CHECK_NEG(m_z_rescue_offset, "z-rescue-offset" );
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CHECK_NEG(m_upright_tolerance, "upright-tolerance" );
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CHECK_NEG(m_upright_tolerance, "upright-tolerance" );
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CHECK_NEG(m_upright_max_force, "upright-max-force" );
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CHECK_NEG(m_upright_max_force, "upright-max-force" );
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CHECK_NEG(m_track_connection_accel, "track-connection-accel" );
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CHECK_NEG(m_track_connection_accel, "track-connection-accel" );
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@ -34,7 +34,7 @@ using namespace irr;
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class Material;
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class Material;
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/** This class stores the properties of a kart. This includes size, name,
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/** This class stores the properties of a kart. This includes size, name,
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* identifier, physical properties etc. It is atm also the base class for
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* identifier, physical properties etc. It is atm also the base class for
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* STKConfig, which stores the default values for all physics constants.
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* STKConfig, which stores the default values for all physics constants.
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*/
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*/
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@ -44,7 +44,7 @@ private:
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Material *m_icon_material; /**< The icon texture to use. */
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Material *m_icon_material; /**< The icon texture to use. */
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/** The kart model and wheels. It is mutable since the wheels of the
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/** The kart model and wheels. It is mutable since the wheels of the
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* KartModel can rotate and turn, but otherwise the kart_properties
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* KartModel can rotate and turn, but otherwise the kart_properties
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* object is const. */
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* object is const. */
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mutable KartModel m_kart_model;
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mutable KartModel m_kart_model;
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std::vector<std::string> m_groups; /**< List of all groups the kart
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std::vector<std::string> m_groups; /**< List of all groups the kart
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@ -54,26 +54,26 @@ private:
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int m_version; /**< Version of the .kart file. */
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int m_version; /**< Version of the .kart file. */
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// Display and gui
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// Display and gui
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// ---------------
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// ---------------
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std::string m_name; /**< The human readable Name of the kart
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std::string m_name; /**< The human readable Name of the kart
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* driver. */
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* driver. */
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std::string m_ident; /**< The computer readable-name of the
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std::string m_ident; /**< The computer readable-name of the
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* kart driver. */
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* kart driver. */
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std::string m_icon_file; /**< Filename of icon that represents the
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std::string m_icon_file; /**< Filename of icon that represents the
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* kart in the statusbar and the
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* kart in the statusbar and the
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* character select screen. */
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* character select screen. */
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std::string m_shadow_file; /**< Filename of the image file that
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std::string m_shadow_file; /**< Filename of the image file that
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* contains the shadow for this kart.*/
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* contains the shadow for this kart.*/
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video::SColor m_color; /**< Color the represents the kart in the
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video::SColor m_color; /**< Color the represents the kart in the
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* status bar and on the track-view. */
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* status bar and on the track-view. */
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int m_shape; /**< Number of vertices in polygon when
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int m_shape; /**< Number of vertices in polygon when
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* drawing the dot on the mini map. */
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* drawing the dot on the mini map. */
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// Physic properties
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// Physic properties
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// -----------------
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// -----------------
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float m_mass; /**< Weight of kart. */
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float m_mass; /**< Weight of kart. */
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float m_engine_power[3]; /**< Maximum force from engine for each
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float m_engine_power[3]; /**< Maximum force from engine for each
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* difficulty. */
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* difficulty. */
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float m_brake_factor; /**< Braking factor * engine_power =
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float m_brake_factor; /**< Braking factor * engine_power =
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* braking force. */
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* braking force. */
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float m_time_full_steer; /**< Time for player karts to reach full
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float m_time_full_steer; /**< Time for player karts to reach full
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* steer angle. */
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* steer angle. */
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@ -81,28 +81,28 @@ private:
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* steer angle (used to reduce shaking
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* steer angle (used to reduce shaking
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* of karts). */
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* of karts). */
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float m_min_speed_turn, /**< Speed for smallest turn radius. */
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float m_min_speed_turn, /**< Speed for smallest turn radius. */
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m_angle_at_min, /**< Steering angle for minimal turn
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m_angle_at_min, /**< Steering angle for minimal turn
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radius. Computed from radius and
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radius. Computed from radius and
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kart length. */
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kart length. */
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m_min_radius; /**< Smallest turn radius. */
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m_min_radius; /**< Smallest turn radius. */
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float m_max_speed_turn, /**< Speed for largest turn radius. */
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float m_max_speed_turn, /**< Speed for largest turn radius. */
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m_angle_at_max, /**< Steering angle for maximum turn
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m_angle_at_max, /**< Steering angle for maximum turn
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radius. Computed from radius and
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radius. Computed from radius and
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kart length. */
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kart length. */
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m_max_radius; /**< Largest turn radius. */
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m_max_radius; /**< Largest turn radius. */
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std::string m_wheel_filename[4]; /**< Filename of the wheel models. */
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std::string m_wheel_filename[4]; /**< Filename of the wheel models. */
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/** Radius of the graphical wheels. */
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/** Radius of the graphical wheels. */
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float m_wheel_graphics_radius[4];
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float m_wheel_graphics_radius[4];
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float m_rubber_band_max_length;/**< Max. length of plunger rubber band.*/
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float m_rubber_band_max_length;/**< Max. length of plunger rubber band.*/
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float m_rubber_band_force; /**< Force of an attached rubber band.*/
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float m_rubber_band_force; /**< Force of an attached rubber band.*/
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float m_rubber_band_duration;/**< Duration a rubber band works. */
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float m_rubber_band_duration;/**< Duration a rubber band works. */
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float m_wheel_base; /**< Wheel base of the kart. */
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float m_wheel_base; /**< Wheel base of the kart. */
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float m_nitro_power_boost; /**< Nitro power boost. */
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float m_nitro_power_boost; /**< Nitro power boost. */
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SFXManager::SFXType
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SFXManager::SFXType
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m_engine_sfx_type; /**< Engine sound effect. */
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m_engine_sfx_type; /**< Engine sound effect. */
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// bullet physics data
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// bullet physics data
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// -------------------
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// -------------------
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float m_suspension_stiffness;
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float m_suspension_stiffness;
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float m_wheel_damping_relaxation;
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float m_wheel_damping_relaxation;
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float m_max_speed[3];
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float m_max_speed[3];
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float m_max_speed_reverse_ratio;
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float m_max_speed_reverse_ratio;
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Vec3 m_gravity_center_shift; /**< Shift of center of gravity. */
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Vec3 m_gravity_center_shift; /**< Shift of center of gravity. */
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float m_track_connection_accel; /**< Artifical acceleration that pulls a
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float m_track_connection_accel; /**< Artifical acceleration that pulls a
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* kart down onto the track if one axis
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* kart down onto the track if one axis
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* loses contact with the track. */
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* loses contact with the track. */
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float m_suspension_rest;
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float m_suspension_rest;
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float m_suspension_travel_cm;
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float m_suspension_travel_cm;
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float m_jump_velocity; // z velocity set when jumping
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float m_jump_velocity; // z velocity set when jumping
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float m_z_rescue_offset; // z offset after rescue
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float m_upright_tolerance;
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float m_upright_tolerance;
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float m_upright_max_force;
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float m_upright_max_force;
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float m_skid_max; /**< Maximal increase of steering when
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float m_skid_max; /**< Maximal increase of steering when
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* skidding. */
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* skidding. */
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float m_skid_increase; /**< Skidding is multiplied by this when
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float m_skid_increase; /**< Skidding is multiplied by this when
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* skidding to increase to
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* skidding to increase to
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* m_skid_increase. */
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* m_skid_increase. */
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float m_skid_decrease; /**< Skidding is multiplied by this when
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float m_skid_decrease; /**< Skidding is multiplied by this when
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* not skidding to decrease to 1.0. */
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* not skidding to decrease to 1.0. */
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float m_time_till_max_skid; /**< Time till maximum skidding is
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float m_time_till_max_skid; /**< Time till maximum skidding is
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* reached. */
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* reached. */
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bool m_has_skidmarks; /**< Kart leaves skid marks. */
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bool m_has_skidmarks; /**< Kart leaves skid marks. */
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float m_camera_max_accel; // maximum acceleration of camera
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float m_camera_max_accel; // maximum acceleration of camera
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float m_camera_max_brake; // maximum braking of camera
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float m_camera_max_brake; // maximum braking of camera
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float m_camera_distance; // distance of normal camera from kart
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float m_camera_distance; // distance of normal camera from kart
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/** The following two vectors define at what ratio of the maximum speed what
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/** The following two vectors define at what ratio of the maximum speed what
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* gear is selected. E.g. 0.25 means: if speed <=0.25*maxSpeed --> gear 1,
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* gear is selected. E.g. 0.25 means: if speed <=0.25*maxSpeed --> gear 1,
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* 0.5 means: if speed <=0.5 *maxSpeed --> gear 2
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* 0.5 means: if speed <=0.5 *maxSpeed --> gear 2
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@ -178,7 +179,7 @@ public:
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int getVersion () const {return m_version; }
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int getVersion () const {return m_version; }
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/** Returns the dot color to use for this kart in the race gui. */
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/** Returns the dot color to use for this kart in the race gui. */
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const video::SColor &getColor () const {return m_color; }
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const video::SColor &getColor () const {return m_color; }
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/** Returns the number of edges for the polygon used to draw the dot of
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/** Returns the number of edges for the polygon used to draw the dot of
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* this kart on the mini map of the race gui. */
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* this kart on the mini map of the race gui. */
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int getShape () const {return m_shape; }
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int getShape () const {return m_shape; }
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const std::vector<std::string>&
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const std::vector<std::string>&
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@ -189,7 +190,7 @@ public:
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float getTimeFullSteerAI () const {return m_time_full_steer_ai; }
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float getTimeFullSteerAI () const {return m_time_full_steer_ai; }
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float getBrakeFactor () const {return m_brake_factor; }
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float getBrakeFactor () const {return m_brake_factor; }
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float getMaxSpeedReverseRatio () const {return m_max_speed_reverse_ratio; }
|
float getMaxSpeedReverseRatio () const {return m_max_speed_reverse_ratio; }
|
||||||
SFXManager::SFXType getEngineSfxType()
|
SFXManager::SFXType getEngineSfxType()
|
||||||
const {return m_engine_sfx_type; }
|
const {return m_engine_sfx_type; }
|
||||||
|
|
||||||
//bullet physics get functions
|
//bullet physics get functions
|
||||||
@ -203,7 +204,7 @@ public:
|
|||||||
float getChassisLinearDamping () const {return m_chassis_linear_damping; }
|
float getChassisLinearDamping () const {return m_chassis_linear_damping; }
|
||||||
float getChassisAngularDamping () const {return m_chassis_angular_damping; }
|
float getChassisAngularDamping () const {return m_chassis_angular_damping; }
|
||||||
/** Returns the maximum speed dependent on the difficult level. */
|
/** Returns the maximum speed dependent on the difficult level. */
|
||||||
float getMaxSpeed () const {return
|
float getMaxSpeed () const {return
|
||||||
m_max_speed[race_manager->getDifficulty()];}
|
m_max_speed[race_manager->getDifficulty()];}
|
||||||
/** Returns the nitro power boost. */
|
/** Returns the nitro power boost. */
|
||||||
float getNitroPowerBoost () const {return m_nitro_power_boost; }
|
float getNitroPowerBoost () const {return m_nitro_power_boost; }
|
||||||
@ -211,6 +212,7 @@ public:
|
|||||||
float getSuspensionRest () const {return m_suspension_rest; }
|
float getSuspensionRest () const {return m_suspension_rest; }
|
||||||
float getSuspensionTravelCM () const {return m_suspension_travel_cm; }
|
float getSuspensionTravelCM () const {return m_suspension_travel_cm; }
|
||||||
float getJumpVelocity () const {return m_jump_velocity; }
|
float getJumpVelocity () const {return m_jump_velocity; }
|
||||||
|
float getZRescueOffset () const {return m_z_rescue_offset; }
|
||||||
float getUprightTolerance () const {return m_upright_tolerance; }
|
float getUprightTolerance () const {return m_upright_tolerance; }
|
||||||
float getUprightMaxForce () const {return m_upright_max_force; }
|
float getUprightMaxForce () const {return m_upright_max_force; }
|
||||||
float getTrackConnectionAccel () const {return m_track_connection_accel; }
|
float getTrackConnectionAccel () const {return m_track_connection_accel; }
|
||||||
@ -230,10 +232,10 @@ public:
|
|||||||
float getSlipstreamAddPower () const {return m_slipstream_add_power; }
|
float getSlipstreamAddPower () const {return m_slipstream_add_power; }
|
||||||
/** Returns the maximum factor by which the steering angle can be increased. */
|
/** Returns the maximum factor by which the steering angle can be increased. */
|
||||||
float getMaxSkid () const {return m_skid_max; }
|
float getMaxSkid () const {return m_skid_max; }
|
||||||
/** Returns the factor by which m_skidding is multiplied when the kart is
|
/** Returns the factor by which m_skidding is multiplied when the kart is
|
||||||
* skidding to increase it to the maximum. */
|
* skidding to increase it to the maximum. */
|
||||||
float getSkidIncrease () const {return m_skid_increase; }
|
float getSkidIncrease () const {return m_skid_increase; }
|
||||||
/** Returns the factor by which m_skidding is multiplied when the kart is
|
/** Returns the factor by which m_skidding is multiplied when the kart is
|
||||||
* not skidding to decrease it back to 1.0f . */
|
* not skidding to decrease it back to 1.0f . */
|
||||||
float getSkidDecrease () const {return m_skid_decrease; }
|
float getSkidDecrease () const {return m_skid_decrease; }
|
||||||
/** Returns the time (in seconds) of drifting till the maximum skidding
|
/** Returns the time (in seconds) of drifting till the maximum skidding
|
||||||
@ -241,9 +243,9 @@ public:
|
|||||||
float getTimeTillMaxSkid () const {return m_time_till_max_skid; }
|
float getTimeTillMaxSkid () const {return m_time_till_max_skid; }
|
||||||
/** Returns if the kart leaves skidmarks or not. */
|
/** Returns if the kart leaves skidmarks or not. */
|
||||||
bool hasSkidmarks () const {return m_has_skidmarks; }
|
bool hasSkidmarks () const {return m_has_skidmarks; }
|
||||||
const std::vector<float>&
|
const std::vector<float>&
|
||||||
getGearSwitchRatio () const {return m_gear_switch_ratio; }
|
getGearSwitchRatio () const {return m_gear_switch_ratio; }
|
||||||
const std::vector<float>&
|
const std::vector<float>&
|
||||||
getGearPowerIncrease () const {return m_gear_power_increase; }
|
getGearPowerIncrease () const {return m_gear_power_increase; }
|
||||||
float getCameraMaxAccel () const {return m_camera_max_accel; }
|
float getCameraMaxAccel () const {return m_camera_max_accel; }
|
||||||
float getCameraMaxBrake () const {return m_camera_max_brake; }
|
float getCameraMaxBrake () const {return m_camera_max_brake; }
|
||||||
|
@ -497,11 +497,10 @@ void LinearWorld::moveKartAfterRescue(Kart* kart, btRigidBody* body)
|
|||||||
|
|
||||||
if (kart_over_ground)
|
if (kart_over_ground)
|
||||||
{
|
{
|
||||||
//add vertical offset so that the kart starts off above track
|
//add vertical offset so that the kart starts off above the track
|
||||||
|
float vertical_offset = kart->getKartProperties()->getZRescueOffset() *
|
||||||
//TODO - offset needs to be a configurable parameter
|
kart->getKartHeight();
|
||||||
//float vertical_offset = 0.5f * kart->getKartHeight();
|
body->translate(btVector3(0, 0, vertical_offset));
|
||||||
//body->translate(btVector3(0, 0, vertical_offset));
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
Loading…
x
Reference in New Issue
Block a user