Allow to use texture compression with GLES when extension is available
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fab05a54e8
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765d4019b7
@ -216,12 +216,12 @@ if (BUILD_RECORDER)
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endif()
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endif()
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if(NOT SERVER_ONLY AND NOT USE_GLES2)
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if(NOT SERVER_ONLY)
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add_subdirectory("${PROJECT_SOURCE_DIR}/lib/graphics_utils")
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include_directories("${PROJECT_SOURCE_DIR}/lib/graphics_utils")
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endif()
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if(NOT SERVER_ONLY AND NOT USE_GLES2)
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if(NOT SERVER_ONLY)
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find_library(SQUISH_LIBRARY NAMES squish libsquish)
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find_path(SQUISH_INCLUDEDIR NAMES squish.h PATHS)
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if (NOT SQUISH_LIBRARY OR NOT SQUISH_INCLUDEDIR)
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@ -479,14 +479,12 @@ target_link_libraries(supertuxkart
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if(NOT SERVER_ONLY)
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if(NOT USE_GLES2)
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target_link_libraries(supertuxkart ${OPENGL_gl_LIBRARY} ${GLEW_LIBRARIES} graphics_utils)
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target_link_libraries(supertuxkart ${OPENGL_gl_LIBRARY} ${GLEW_LIBRARIES})
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else()
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target_link_libraries(supertuxkart GLESv2)
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endif()
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endif()
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if(NOT SERVER_ONLY AND NOT USE_GLES2)
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target_link_libraries(supertuxkart ${SQUISH_LIBRARY})
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target_link_libraries(supertuxkart ${SQUISH_LIBRARY} graphics_utils)
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endif()
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if(UNIX AND NOT APPLE)
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@ -33,6 +33,7 @@
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<card contains="ATI" os="windows" version="<=3.1.8787" disable="ForceLegacyDevice"/>
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<card os="android" disable="TextureFormatBGRA8888"/>
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<card os="android" disable="ColorBufferFloat"/>
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<card os="android" disable="TextureCompressionS3TC"/>
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<card contains="Adreno" os="android" version="<=19" disable="VertexIdWorking"/>
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<card contains="Android Emulator" os="android" disable="ForceLegacyDevice"/>
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<card contains="Android Emulator" os="android" disable="NpotTextures"/>
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@ -233,6 +233,13 @@ void CentralVideoSettings::init()
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Log::info("GLDriver", "EXT Color Buffer Float Present");
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}
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if (!GraphicsRestrictions::isDisabled(GraphicsRestrictions::GR_EXT_TEXTURE_COMPRESSION_S3TC) &&
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hasGLExtension("GL_EXT_texture_compression_s3tc"))
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{
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hasTextureCompression = true;
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Log::info("GLDriver", "EXT Texture Compression S3TC Present");
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}
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if (GraphicsRestrictions::isDisabled(GraphicsRestrictions::GR_VERTEX_ID_WORKING))
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{
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m_need_vertex_id_workaround = true;
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@ -29,14 +29,14 @@
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#include "utils/log.hpp"
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#include "utils/string_utils.hpp"
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#if !(defined(SERVER_ONLY) || defined(USE_GLES2))
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#if !(defined(SERVER_ONLY) || defined(ANDROID))
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#include <squish.h>
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static_assert(squish::kColourClusterFit == (1 << 5), "Wrong header");
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static_assert(squish::kColourRangeFit == (1 << 6), "Wrong header");
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static_assert(squish::kColourIterativeClusterFit == (1 << 8), "Wrong header");
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#endif
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#if !(defined(SERVER_ONLY) || defined(USE_GLES2))
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#if !(defined(SERVER_ONLY) || defined(ANDROID))
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extern "C"
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{
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#include <mipmap/img.h>
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@ -46,7 +46,7 @@ extern "C"
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#include <numeric>
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#if !defined(USE_GLES2)
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#if !defined(ANDROID)
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static const uint8_t CACHE_VERSION = 1;
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#endif
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@ -221,7 +221,7 @@ bool SPTexture::compressedTexImage2d(std::shared_ptr<video::IImage> texture,
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<core::dimension2du, unsigned> >&
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mipmap_sizes)
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{
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#if !defined(SERVER_ONLY) && !defined(USE_GLES2)
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#if !defined(SERVER_ONLY) && !defined(ANDROID)
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unsigned format = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
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if (m_undo_srgb)
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{
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@ -319,7 +319,7 @@ bool SPTexture::saveCompressedTexture(std::shared_ptr<video::IImage> texture,
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<core::dimension2du, unsigned> >& sizes,
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const std::string& cache_location)
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{
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#if !(defined(SERVER_ONLY) || defined(USE_GLES2))
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#if !defined(SERVER_ONLY) && !defined(ANDROID)
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const unsigned total_size = std::accumulate(sizes.begin(), sizes.end(), 0,
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[] (const unsigned int previous, const std::pair
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<core::dimension2du, unsigned>& cur_sizes)
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@ -384,7 +384,7 @@ std::shared_ptr<video::IImage> SPTexture::getTextureCache(const std::string& p,
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std::vector<std::pair<core::dimension2du, unsigned> >* sizes)
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{
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std::shared_ptr<video::IImage> cache;
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#if !(defined(SERVER_ONLY) || defined(USE_GLES2))
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#if !(defined(SERVER_ONLY) || defined(ANDROID))
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io::IReadFile* file = irr::io::createReadFile(p.c_str());
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if (file == NULL)
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{
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@ -474,7 +474,7 @@ bool SPTexture::threadedLoad()
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}
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else
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{
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#ifndef USE_GLES2
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#ifndef ANDROID
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if (UserConfigParams::m_hq_mipmap && image->getDimension().Width > 1 &&
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image->getDimension().Height > 1)
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{
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@ -672,7 +672,7 @@ void SPTexture::generateHQMipmap(void* in,
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<core::dimension2du, unsigned> >& mms,
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uint8_t* out)
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{
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#if !(defined(SERVER_ONLY) || defined(USE_GLES2))
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#if !(defined(SERVER_ONLY) || defined(ANDROID))
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imMipmapCascade cascade;
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imReduceOptions options;
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imReduceSetOptions(&options,
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@ -704,7 +704,7 @@ void SPTexture::generateHQMipmap(void* in,
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void SPTexture::squishCompressImage(uint8_t* rgba, int width, int height,
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int pitch, void* blocks, unsigned flags)
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{
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#if !(defined(SERVER_ONLY) || defined(USE_GLES2))
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#if !(defined(SERVER_ONLY) || defined(ANDROID))
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// This function is copied from CompressImage in libsquish to avoid omp
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// if enabled by shared libsquish, because we are already using
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// multiple thread
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@ -754,7 +754,7 @@ std::vector<std::pair<core::dimension2du, unsigned> >
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{
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std::vector<std::pair<core::dimension2du, unsigned> > mipmap_sizes;
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#if !(defined(SERVER_ONLY) || defined(USE_GLES2))
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#if !(defined(SERVER_ONLY) || defined(ANDROID))
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unsigned width = image->getDimension().Width;
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unsigned height = image->getDimension().Height;
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mipmap_sizes.emplace_back(core::dimension2du(width, height), 0);
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