Remove unused protocol type
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@ -44,11 +44,9 @@ enum ProtocolType
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PROTOCOL_NONE = 0x00, //!< No protocol type assigned.
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PROTOCOL_CONNECTION = 0x01, //!< Protocol that deals with client-server connection.
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PROTOCOL_LOBBY_ROOM = 0x02, //!< Protocol that is used during the lobby room phase.
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PROTOCOL_START_GAME = 0x03, //!< Protocol used when starting the game.
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PROTOCOL_SYNCHRONIZATION = 0x04, //!< Protocol used to determine latency
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PROTOCOL_GAME_EVENTS = 0x05, //!< Protocol to communicate the game events.
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PROTOCOL_CONTROLLER_EVENTS = 0x06, //!< Protocol to transfer controller modifications
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PROTOCOL_SILENT = 0x07, //!< Used for protocols that do not subscribe to any network event.
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PROTOCOL_GAME_EVENTS = 0x03, //!< Protocol to communicate the game events.
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PROTOCOL_CONTROLLER_EVENTS = 0x04, //!< Protocol to transfer controller modifications
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PROTOCOL_SILENT = 0x05, //!< Used for protocols that do not subscribe to any network event.
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PROTOCOL_MAX , //!< Maximum number of different protocol types
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PROTOCOL_SYNCHRONOUS = 0x80, //!< Flag, indicates synchronous delivery
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}; // ProtocolType
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