GPUParticles: Remove snow shader as we use another now.

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14983 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
vincentlj 2014-01-09 17:09:50 +00:00
parent 986f3a6098
commit 751d09d35f
2 changed files with 0 additions and 27 deletions

View File

@ -1,19 +0,0 @@
#version 130
uniform sampler2D tex;
uniform float time;
void main()
{
vec2 change;
change.x = abs(sin(time * gl_Color.r));
change.y = abs(cos(time * gl_Color.g));
change = smoothstep(0.0, 1.0, change) * 0.5;
vec2 tc = gl_TexCoord[0].xy;
tc = smoothstep(0.5 - change, 0.5 + change, tc);
vec4 tcol = texture2D(tex, tc);
gl_FragColor = tcol;
}

View File

@ -1,8 +0,0 @@
#version 130
void main()
{
gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;
gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
gl_FrontColor = gl_Color;
}