initially project karts onto track from slightly higher
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3886 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -113,14 +113,14 @@ void World::init()
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{
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// Create a camera for the last kart (since this way more of the
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// karts can be seen.
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newkart = new DefaultRobot(kart_ident, i+1, init_pos, m_track,
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newkart = new DefaultRobot(kart_ident, i+1, init_pos, m_track,
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(i==race_manager->getNumKarts()-1) ? 0 : -1);
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// FIXME: does this actually work???
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m_local_player_karts[0] = static_cast<PlayerKart*>(newkart);
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}
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else
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{
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newkart = createKart(kart_ident, i, local_player_id,
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newkart = createKart(kart_ident, i, local_player_id,
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global_player_id, init_pos);
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} // if !UserConfigParams::m_profile
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m_kart.push_back(newkart);
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@ -149,7 +149,7 @@ void World::init()
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* this player globally (i.e. including network players).
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* \param init_pos The start XYZ coordinates.
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*/
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Kart *World::createKart(const std::string &kart_ident, int index,
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Kart *World::createKart(const std::string &kart_ident, int index,
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int local_player_id, int global_player_id,
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const btTransform &init_pos)
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{
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@ -248,6 +248,10 @@ void World::resetAllKarts()
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//that at least one of its wheel will be on the surface of the track
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for ( Karts::iterator i=m_kart.begin(); i!=m_kart.end(); i++)
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{
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///start projection from top of kart
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btVector3 up_offset(0, 0, 0.5f * ((*i)->getKartHeight()));
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(*i)->getVehicle()->getRigidBody()->translate (up_offset);
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bool kart_over_ground = m_physics->projectKartDownwards(*i);
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if (!kart_over_ground)
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