Dialog screens now pop up when a friend comes online ! hurray

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/uni@13523 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
unitraxx 2013-08-20 20:58:34 +00:00
parent a4bb17d2ca
commit 72a3015e1a
5 changed files with 109 additions and 10 deletions

View File

@ -28,6 +28,7 @@
#include "addons/addon.hpp"
#include "guiengine/dialog_queue.hpp"
#include "states_screens/dialogs/user_info_dialog.hpp"
#include "states_screens/dialogs/message_dialog.hpp"
#include "states_screens/online_profile_friends.hpp"
#include <sstream>
@ -407,9 +408,90 @@ namespace Online{
// ============================================================================
void CurrentUser::requestPoll()
{
//FIXME
assert(isRegisteredUser());
CurrentUser::PollRequest * request = new CurrentUser::PollRequest();
request->setURL((std::string)UserConfigParams::m_server_multiplayer + "client-user.php");
request->setParameter("action", std::string("poll"));
request->setParameter("token", getToken());
request->setParameter("userid", getID());
HTTPManager::get()->addRequest(request);
}
void CurrentUser::PollRequest::callback()
{
if(m_success)
{
std::string online_friends_string("");
m_result->get("online", &online_friends_string);
std::vector<std::string> parts = StringUtils::split(online_friends_string, ' ');
std::vector<uint32_t> online_friends;
for(unsigned int i = 0; i < parts.size(); ++i)
{
online_friends.push_back(atoi(parts[i].c_str()));
}
std::vector<uint32_t> friends = CurrentUser::get()->getProfile()->getFriends();
std::vector<irr::core::stringw> to_notify;
for(unsigned int i = 0; i < friends.size(); ++i)
{
std::vector<uint32_t>::iterator iter;
for (iter = online_friends.begin(); iter != online_friends.end();)
{
if (*iter == friends[i])
{
online_friends.erase(iter++);
break;
}
else
++iter;
}
bool now_online = false;
if(iter != online_friends.end())
now_online = true;
Profile * profile = ProfileManager::get()->getProfileByID(friends[i]);
Profile::RelationInfo * relation_info = profile->getRelationInfo();
if( relation_info->isOnline() )
{
if (!now_online)
relation_info->setOnline(false);
}
else
{
if (now_online)
{
relation_info->setOnline(true);
to_notify.push_back(profile->getUserName());
}
}
}
if(to_notify.size() > 0)
{
irr::core::stringw message("");
if(to_notify.size() == 1)
{
message = to_notify[0] + _(" is now online.");
}
else if(to_notify.size() == 2)
{
message = to_notify[0] + _(" and ") + to_notify[1] + _(" are now online.");
}
else if(to_notify.size() == 3)
{
message = to_notify[0] + _(", ") + to_notify[1] + _(" and ") + to_notify[2] + _(" are now online.");
}
else if(to_notify.size() > 3)
{
message = StringUtils::toWString(to_notify.size()) + _(" friends are now online.");
}
GUIEngine::DialogQueue::get()->pushDialog( new MessageDialog(message, true), false);
OnlineProfileFriends::getInstance()->refreshFriendsList();
}
}
// FIXME show connection error?
}
// ============================================================================
irr::core::stringw CurrentUser::getUserName() const

View File

@ -102,6 +102,12 @@ namespace Online{
DeclineFriendRequest() : XMLRequest(true) {}
};
class PollRequest : public XMLRequest {
virtual void callback ();
public:
PollRequest() : XMLRequest(true) {}
};
private:
std::string m_token;

View File

@ -47,8 +47,8 @@
using namespace Online;
namespace Online{
#define MENU_POLLING_INTERVAL 5.0f
#define GAME_POLLING_INTERVAL 10.0f
#define MENU_POLLING_INTERVAL 10.0f
#define GAME_POLLING_INTERVAL 15.0f
static HTTPManager * http_singleton = NULL;

View File

@ -32,15 +32,24 @@ using namespace GUIEngine;
MessageDialog::MessageDialog(irr::core::stringw msg, MessageDialogType type, IConfirmDialogListener* listener, bool own_listener) :
ModalDialog(0.6f, 0.6f)
{
doInit(msg, type, listener, own_listener);
m_msg = msg;
doInit(type, listener, own_listener);
}
// ------------------------------------------------------------------------------------------------------
MessageDialog::MessageDialog(irr::core::stringw msg) :
MessageDialog::MessageDialog(irr::core::stringw msg, bool from_queue) :
ModalDialog(0.6f, 0.6f)
{
doInit(msg, MessageDialog::MESSAGE_DIALOG_OK, NULL, false);
m_msg = msg;
if(!from_queue) load();
}
// ------------------------------------------------------------------------------------------------------
void MessageDialog::load()
{
doInit(MessageDialog::MESSAGE_DIALOG_OK, NULL, false);
}
// ------------------------------------------------------------------------------------------------------
@ -57,7 +66,7 @@ MessageDialog::~MessageDialog()
// ------------------------------------------------------------------------------------------------------
void MessageDialog::doInit(irr::core::stringw msg, MessageDialogType type,
void MessageDialog::doInit(MessageDialogType type,
IConfirmDialogListener* listener, bool own_listener)
{
if (StateManager::get()->getGameState() == GUIEngine::GAME)
@ -72,7 +81,7 @@ void MessageDialog::doInit(irr::core::stringw msg, MessageDialogType type,
m_own_listener = own_listener;
LabelWidget* message = getWidget<LabelWidget>("title");
message->setText( msg.c_str(), false );
message->setText( m_msg.c_str(), false );
// If the dialog is a simple 'OK' dialog, then hide the "Yes" button and
// change "Cancel" to "OK"

View File

@ -68,7 +68,8 @@ private:
IConfirmDialogListener* m_listener;
bool m_own_listener;
void doInit(irr::core::stringw msg, MessageDialogType type, IConfirmDialogListener* listener, bool own_listener);
irr::core::stringw m_msg;
void doInit(MessageDialogType type, IConfirmDialogListener* listener, bool own_listener);
public:
@ -84,13 +85,14 @@ public:
* Variant of MessageDialog where cancelling is not possible (i.e. just shows a message box with OK)
* \param msg Message to display in the dialog
*/
MessageDialog(irr::core::stringw msg);
MessageDialog(irr::core::stringw msg, bool from_queue = false);
~MessageDialog();
virtual void onEnterPressedInternal();
virtual void onUpdate(float dt);
virtual void load();
GUIEngine::EventPropagation processEvent(const std::string& eventSource);
};