Fix #3566
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4a4bc7248c
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721270c5a9
@ -434,8 +434,3 @@ void IconButtonWidget::setVisible(bool visible)
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m_label->setVisible(visible);
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m_label->setVisible(visible);
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}
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}
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// -----------------------------------------------------------------------------
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void IconButtonWidget::setText(const wchar_t *s)
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{
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m_label->setText(s);
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}
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@ -170,8 +170,6 @@ namespace GUIEngine
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Widget::elementRemoved();
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Widget::elementRemoved();
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m_label = NULL;
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m_label = NULL;
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}
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}
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// --------------------------------------------------------------------
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virtual void setText(const wchar_t *s) OVERRIDE;
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};
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};
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}
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}
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@ -152,7 +152,7 @@ void NetworkingLobby::init()
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//I18N: In the networking lobby
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//I18N: In the networking lobby
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m_header->setText(_("Lobby"), false);
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m_header->setText(_("Lobby"), false);
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m_server_info_height = GUIEngine::getFont()->getDimension(L"X").Height;
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m_server_info_height = GUIEngine::getFont()->getDimension(L"X").Height;
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m_start_button->setText(_("Start race"));
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m_start_button->setLabel(_("Start race"));
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m_start_button->setVisible(false);
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m_start_button->setVisible(false);
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m_state = LS_CONNECTING;
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m_state = LS_CONNECTING;
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getWidget("chat")->setVisible(false);
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getWidget("chat")->setVisible(false);
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@ -578,7 +578,7 @@ void NetworkingLobby::initAutoStartTimer(bool grand_prix_started,
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//I18N: In the networking lobby, ready button is to allow player to tell
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//I18N: In the networking lobby, ready button is to allow player to tell
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//server that he is ready for next game for owner less server
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//server that he is ready for next game for owner less server
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m_start_button->setText(_("Ready"));
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m_start_button->setLabel(_("Ready"));
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m_has_auto_start_in_server = true;
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m_has_auto_start_in_server = true;
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m_min_start_game_players = grand_prix_started ? 0 : min_players;
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m_min_start_game_players = grand_prix_started ? 0 : min_players;
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m_start_timeout = start_timeout;
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m_start_timeout = start_timeout;
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