Add graphical level preset between 4 and 5, the difference between the 2 was a little too steep
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@ -95,6 +95,13 @@ static GFXPreset GFX_PRESETS[] =
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false /* depth of field */, false /* global illumination */, false /* degraded IBL */, 1 /* hd_textures */
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},
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{
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true /* light */, 512 /* shadow */, true /* bloom */, true /* motionblur */,
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true /* lightshaft */, true /* glow */, true /* mlaa */, true /* ssao */, true /* weather */,
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true /* animatedScenery */, 2 /* animatedCharacters */, 16 /* anisotropy */,
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true /* depth of field */, false /* global illumination */, false /* degraded IBL */, 1 /* hd_textures */
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},
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{
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true /* light */, 1024 /* shadow */, true /* bloom */, true /* motionblur */,
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true /* lightshaft */, true /* glow */, true /* mlaa */, true /* ssao */, true /* weather */,
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@ -103,7 +110,7 @@ static GFXPreset GFX_PRESETS[] =
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}
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};
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static const int GFX_LEVEL_AMOUNT = 5;
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static const int GFX_LEVEL_AMOUNT = 6;
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struct Resolution
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{
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