Only auto-login player if last time they played they were online.

This commit is contained in:
hiker 2014-05-17 12:05:49 +10:00
parent 1946df97be
commit 6f4579d55d

View File

@ -130,7 +130,8 @@ namespace Online
pthread_attr_destroy(&attr); pthread_attr_destroy(&attr);
// In case that login id was not saved (or first start of stk), // In case that login id was not saved (or first start of stk),
// current player would not be defined at this stage. // current player would not be defined at this stage.
if(PlayerManager::getCurrentPlayer()) PlayerProfile *player = PlayerManager::getCurrentPlayer();
if(player && player->wasOnlineLastTime())
PlayerManager::resumeSavedSession(); PlayerManager::resumeSavedSession();
} // startNetworkThread } // startNetworkThread