Revert "Some color are negative, clamp them in loglum"

This reverts commit 43df357cfb.
This commit is contained in:
Vincent Lejeune 2014-04-22 18:18:18 +02:00
parent 17ba0f515c
commit 6f16831d00

View File

@ -9,7 +9,6 @@ void main()
{ {
vec3 weight = vec3(0.2125f, 0.7154f, 0.0721f); vec3 weight = vec3(0.2125f, 0.7154f, 0.0721f);
vec3 col = texture(tex, uv).xyz; vec3 col = texture(tex, uv).xyz;
// TODO: Investigate why color buffer has negative value sometimes float luma = dot(col, weight);
float luma = max(dot(col, weight), 0.);
FragColor = vec4(log(luma + delta)); FragColor = vec4(log(luma + delta));
} }