Check minor gl version
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@ -421,10 +421,11 @@ void IrrDriver::initDevice()
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m_gui_env = m_device->getGUIEnvironment();
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m_video_driver = m_device->getVideoDriver();
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int GLMajorVersion;
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int GLMajorVersion = 0, GLMinorVersion = 0;
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glGetIntegerv(GL_MAJOR_VERSION, &GLMajorVersion);
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printf("OPENGL VERSION IS %d\n", GLMajorVersion);
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m_glsl = (GLMajorVersion >= 3) && UserConfigParams::m_pixel_shaders;
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glGetIntegerv(GL_MINOR_VERSION, &GLMinorVersion);
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printf("OPENGL VERSION IS %d.%d\n", GLMajorVersion, GLMinorVersion);
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m_glsl = (GLMajorVersion >3 || (GLMajorVersion == 3 && GLMinorVersion == 3)) && UserConfigParams::m_pixel_shaders;
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// This remaps the window, so it has to be done before the clear to avoid flicker
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