Added an instructions message when connecting wiimotes
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12390 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -24,9 +24,11 @@
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#include "guiengine/widgets/button_widget.hpp"
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#include "input/device_manager.hpp"
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#include "input/input_manager.hpp"
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#include "states_screens/dialogs/message_dialog.hpp"
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#include "states_screens/options_screen_players.hpp"
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#include "states_screens/options_screen_input.hpp"
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#include "states_screens/state_manager.hpp"
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#include "utils/cpp2011.h"
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#include "utils/string_utils.hpp"
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#include "utils/translation.hpp"
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#include "input/wiimote_manager.hpp"
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@ -150,7 +152,36 @@ void AddDeviceDialog::onEnterPressedInternal()
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} // onEnterPressedInternal
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// ----------------------------------------------------------------------------
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#ifdef ENABLE_WIIUSE
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class WiimoteDialogListener : public MessageDialog::IConfirmDialogListener
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{
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public:
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virtual void onConfirm() OVERRIDE
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{
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ModalDialog::dismiss();
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wiimote_manager->launchDetection(5);
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int nb_wiimotes = wiimote_manager->getNbWiimotes();
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if(nb_wiimotes > 0)
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{
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core::stringw msg = StringUtils::insertValues(
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_("Found %d wiimote(s)"),
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core::stringw(nb_wiimotes));
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new MessageDialog( msg );
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((OptionsScreenInput*)GUIEngine::getCurrentScreen())->rebuildDeviceList();
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}
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else
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{
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new MessageDialog( _("Could not detect any wiimote :/") );
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}
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}
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};
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#endif
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// ----------------------------------------------------------------------------
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GUIEngine::EventPropagation AddDeviceDialog::processEvent
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(const std::string& eventSource)
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{
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@ -173,38 +204,12 @@ GUIEngine::EventPropagation AddDeviceDialog::processEvent
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#ifdef ENABLE_WIIUSE
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else if (eventSource == "addwiimote")
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{
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//new MessageDialog( _("Press the buttons 1+2 of your wiimote..."), MessageDialog::MESSAGE_DIALOG_OK, this, false);
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//new MessageDialog( _("Press the buttons 1+2 of your wiimote..."));
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wiimote_manager->launchDetection(5);
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int nb_wiimotes = wiimote_manager->getNbWiimotes();
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if(nb_wiimotes > 0)
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{
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core::stringw msg = StringUtils::insertValues(
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_("Found %d wiimote(s)"),
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core::stringw(nb_wiimotes));
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new MessageDialog( msg );
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((OptionsScreenInput*)GUIEngine::getCurrentScreen())->rebuildDeviceList();
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}
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else
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{
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new MessageDialog( _("Could not detect any wiimote :/") );
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}
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new MessageDialog( _("Press the buttons 1+2 simultaneously on your wiimote to put "
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"it in discovery mode, then click on OK."),
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MessageDialog::MESSAGE_DIALOG_CONFIRM, new WiimoteDialogListener(), true);
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return GUIEngine::EVENT_BLOCK;
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}
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#endif
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return GUIEngine::EVENT_LET;
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} // processEvent
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// ----------------------------------------------------------------------------
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void AddDeviceDialog::onConfirm()
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{
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ModalDialog::dismiss();
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printf("TEST\n");
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}
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@ -21,16 +21,13 @@
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#include "config/player.hpp"
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#include "guiengine/modaldialog.hpp"
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#include "states_screens/dialogs/message_dialog.hpp"
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#include "utils/cpp2011.h"
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/**
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* \brief Dialog that warns the user about the potential problems of
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* creating multiple keyboard configs.
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* \ingroup states_screens
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*/
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class AddDeviceDialog : public GUIEngine::ModalDialog,
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public MessageDialog::IConfirmDialogListener
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class AddDeviceDialog : public GUIEngine::ModalDialog
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{
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public:
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@ -38,8 +35,6 @@ public:
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void onEnterPressedInternal();
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GUIEngine::EventPropagation processEvent(const std::string& eventSource);
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virtual void onConfirm() OVERRIDE;
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};
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