Intro and end and now for real\! Intro will play once the first time you play, and end plays after you beat nolok
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11596 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -23,6 +23,8 @@
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#include "animations/animation_base.hpp"
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#include "audio/music_manager.hpp"
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#include "challenges/game_slot.hpp"
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#include "challenges/unlock_manager.hpp"
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#include "graphics/irr_driver.hpp"
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#include "io/file_manager.hpp"
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#include "karts/abstract_kart.hpp"
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@ -32,6 +34,7 @@
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#include "physics/physics.hpp"
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#include "states_screens/credits.hpp"
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#include "states_screens/cutscene_gui.hpp"
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#include "states_screens/kart_selection.hpp"
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#include "states_screens/main_menu_screen.hpp"
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#include "tracks/track.hpp"
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#include "tracks/track_object.hpp"
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@ -325,6 +328,22 @@ void CutsceneWorld::enterRaceOverState()
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StateManager::get()->resetAndSetStack(newStack);
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StateManager::get()->pushScreen(credits);
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}
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else if (m_parts.size() > 0 && m_parts[0] == "introcutscene")
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{
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GameSlot* slot = unlock_manager->getCurrentSlot();
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if (slot->isFirstTime())
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{
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race_manager->exitRace();
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StateManager::get()->resetAndGoToScreen(MainMenuScreen::getInstance());
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slot->setFirstTime(false);
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unlock_manager->save();
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KartSelectionScreen* s = KartSelectionScreen::getInstance();
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s->setMultiplayer(false);
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s->setFromOverworld(true);
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StateManager::get()->pushScreen( s );
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}
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}
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else
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{
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race_manager->exitRace();
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@ -189,7 +189,7 @@ void MainMenuScreen::eventCallback(Widget* widget, const std::string& name,
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std::string selection =
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ribbon->getSelectionIDString(PLAYER_ID_GAME_MASTER);
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/*
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if (selection == "story")
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{
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StateManager::get()->enterGameState();
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@ -206,7 +206,8 @@ void MainMenuScreen::eventCallback(Widget* widget, const std::string& name,
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//race_manager->startSingleRace("introcutscene2", 999, false);
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return;
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}
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*/
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#if DEBUG_MENU_ITEM
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if (selection == "options")
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{
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@ -311,12 +312,25 @@ void MainMenuScreen::eventCallback(Widget* widget, const std::string& name,
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GameSlot* slot = unlock_manager->getCurrentSlot();
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if (slot->isFirstTime())
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{
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/*
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slot->setFirstTime(false);
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unlock_manager->save();
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KartSelectionScreen* s = KartSelectionScreen::getInstance();
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s->setMultiplayer(false);
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s->setFromOverworld(true);
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StateManager::get()->pushScreen( s );
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*/
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StateManager::get()->enterGameState();
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race_manager->setMinorMode(RaceManager::MINOR_MODE_CUTSCENE);
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race_manager->setNumKarts( 0 );
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race_manager->setNumPlayers(0);
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race_manager->setNumLocalPlayers(0);
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race_manager->startSingleRace("introcutscene", 999, false);
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std::vector<std::string> parts;
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parts.push_back("introcutscene");
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parts.push_back("introcutscene2");
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((CutsceneWorld*)World::getWorld())->setParts(parts);
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}
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else
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{
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