Remove Apple section in central_settings
Hopefully it will just work
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@ -54,7 +54,7 @@ void CentralVideoSettings::init()
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std::string driver((char*)(glGetString(GL_VERSION)));
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std::string card((char*)(glGetString(GL_RENDERER)));
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GraphicsRestrictions::init(driver, card);
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#if !defined(__APPLE__)
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if (hasGLExtension("GL_AMD_vertex_shader_layer")) {
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hasVSLayer = true;
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Log::info("GLDriver", "AMD Vertex Shader Layer Present");
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@ -145,7 +145,6 @@ void CentralVideoSettings::init()
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// Bindless textures are all treated RGB even sRGB one
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m_need_srgb_workaround = true;
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}
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#endif
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}
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}
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