Remove unclear warning.
Weather node without particles is fine and it's used in Blackhill Mansion (just for lightning). The warning was suggesting that something is wrong there.
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@ -2030,11 +2030,6 @@ void Track::loadObjects(const XMLNode* root, const std::string& path, ModelDefin
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m_sky_particles =
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ParticleKindManager::get()->getParticles(weather_particles);
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}
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else
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{
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Log::error("track", "Bad weather node found - ignored.\n");
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continue;
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}
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}
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else if (name == "sun")
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{
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