Another step to make STK more lively in the audio department : add a sound when receiving a plunger in the face
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11740 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -190,6 +190,8 @@ bool Plunger::hit(AbstractKart *kart, PhysicalObject *obj)
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if(kart)
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if(kart)
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{
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{
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kart->blockViewWithPlunger();
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kart->blockViewWithPlunger();
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if (kart->getController()->isPlayerController())
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sfx_manager->quickSound("plunger");
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hit_message += StringUtils::insertValues(getHitString(kart),
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hit_message += StringUtils::insertValues(getHitString(kart),
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core::stringw(kart->getName()),
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core::stringw(kart->getName()),
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