Fixed odd engine sfx at high speed (speed wasn't capped when it
was used, resulting in a fraction becoming >1, resulting in incorrect gear usage). See bug 3124797. git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6865 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -1378,10 +1378,13 @@ void Kart::updatePhysics(float dt)
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// ignoring the gear settings from stk_config, but providing a
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// good enough brrrBRRRbrrrBRRR sound effect. Speed factor makes
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// it a "staired sawtooth", so more acoustically rich.
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float gears = 3.0f * fmod((float)(m_speed / max_speed), 0.333334f);
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m_engine_sound->speed(0.6f +
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(float)(m_speed / max_speed) * 0.35f +
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gears * 0.35f);
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float f = m_speed/max_speed;
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// Speed at this stage is not yet capped, so it can be > 1, which
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// results in odd engine sfx.
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if (f>1.0f) f=1.0f;
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float gears = 3.0f * fmod(f, 0.333334f);
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m_engine_sound->speed(0.6f + (f +gears)* 0.35f);
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}
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else
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{
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