Fixed possible text overlap on bottom of bubbles

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7724 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
auria 2011-02-18 02:58:48 +00:00
parent f1bafb4a04
commit 65a0722835
2 changed files with 7 additions and 1 deletions

View File

@ -1683,6 +1683,7 @@ void Skin::draw3DSunkenPane (IGUIElement *element, video::SColor bgcolor, bool f
// minor adjustments...
rect2.UpperLeftCorner.X -= 7;
rect2.LowerRightCorner.Y += 7;
rect2.LowerRightCorner.X += BUBBLE_MARGIN_ON_RIGHT;
if (bubble->isFocusedForPlayer(PLAYER_ID_GAME_MASTER))

View File

@ -26,6 +26,8 @@ using namespace irr;
using namespace GUIEngine;
const int BOTTOM_MARGIN = 10;
// ----------------------------------------------------------------------------
BubbleWidget::BubbleWidget() : Widget(WTYPE_BUBBLE)
@ -47,9 +49,12 @@ void BubbleWidget::add()
EGUI_ALIGNMENT valign = EGUIA_CENTER ; //TODO: make label v-align configurable through XML file?
m_shrinked_size.LowerRightCorner.Y -= BOTTOM_MARGIN;
IGUIStaticText* irrwidget;
irrwidget = GUIEngine::getGUIEnv()->addStaticText(message.c_str(), m_shrinked_size,
false, true /* word wrap */, m_parent, (m_focusable ? getNewID() : getNewNoFocusID()));
false, true /* word wrap */, m_parent,
(m_focusable ? getNewID() : getNewNoFocusID()));
#if IRRLICHT_VERSION_MAJOR > 1 || (IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR >= 8)
irrwidget->setRightToLeft( translations->isRTLLanguage() );