Don't show an alert when the player uses an offensive powerup
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7b62947e08
commit
61df9c4b35
@ -225,6 +225,9 @@ public:
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/** Returns the type of flyable. */
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PowerupManager::PowerupType getType() const {return m_type;}
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// ------------------------------------------------------------------------
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/** Returns the owner's kart */
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AbstractKart *getOwner() const { return m_owner;}
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// ------------------------------------------------------------------------
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/** Sets wether Flyable should update TerrainInfo as part of its update
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* call, or if the inheriting object will update TerrainInfo itself
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* (or perhaps not at all if it is not needed). */
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@ -201,7 +201,8 @@ bool ProjectileManager::projectileIsClose(const AbstractKart * const kart,
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* \param type The type of projectile checked
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*/
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int ProjectileManager::getNearbyProjectileCount(const AbstractKart * const kart,
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float radius, PowerupManager::PowerupType type)
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float radius, PowerupManager::PowerupType type,
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bool exclude_owned)
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{
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float r2 = radius * radius;
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int projectile_count = 0;
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@ -212,6 +213,9 @@ int ProjectileManager::getNearbyProjectileCount(const AbstractKart * const kart,
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continue;
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if (i->second->getType() == type)
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{
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if (exclude_owned && (i->second->getOwner() == kart))
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continue;
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float dist2 = i->second->getXYZ().distance2(kart->getXYZ());
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if (dist2 < r2)
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{
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@ -72,7 +72,8 @@ public:
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float radius);
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int getNearbyProjectileCount(const AbstractKart * const kart,
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float radius, PowerupManager::PowerupType type);
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float radius, PowerupManager::PowerupType type,
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bool exclude_owned=false);
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// ------------------------------------------------------------------------
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/** Adds a special hit effect to be shown.
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* \param hit_effect The hit effect to be added. */
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@ -841,11 +841,14 @@ void RaceGUI::drawMiscInfo(const AbstractKart *kart,
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// and in most cases fly too quickly to make an alert useful
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int projectile_types[3]; //[2] basket, [1] cakes, [0] bowling
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projectile_types[0] = projectile_manager->getNearbyProjectileCount(kart, 15.0f /*alert radius*/,
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PowerupManager::POWERUP_BOWLING);
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PowerupManager::POWERUP_BOWLING,
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true /* exclude if owned by the kart */);
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projectile_types[1] = projectile_manager->getNearbyProjectileCount(kart, 25.0f /*alert radius*/,
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PowerupManager::POWERUP_CAKE);
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PowerupManager::POWERUP_CAKE,
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true /* exclude if owned by the kart */);
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projectile_types[2] = projectile_manager->getNearbyProjectileCount(kart, 50.0f /*alert radius*/,
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PowerupManager::POWERUP_RUBBERBALL);
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PowerupManager::POWERUP_RUBBERBALL,
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true /* exclude if owned by the kart */);
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int icon_to_use = 2;
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int projectile_to_show = -1;
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