Allow using AI with ffa

This commit is contained in:
Benau 2019-01-14 00:49:10 +08:00
parent 2bfa0f54dc
commit 60da1fa6c7

View File

@ -22,6 +22,7 @@
#include "network/network_string.hpp" #include "network/network_string.hpp"
#include "network/protocols/game_events_protocol.hpp" #include "network/protocols/game_events_protocol.hpp"
#include "network/stk_host.hpp" #include "network/stk_host.hpp"
#include "tracks/track.hpp"
#include <algorithm> #include <algorithm>
#include <utility> #include <utility>
@ -151,6 +152,8 @@ void FreeForAll::update(int ticks)
{ {
WorldWithRank::update(ticks); WorldWithRank::update(ticks);
WorldWithRank::updateTrack(ticks); WorldWithRank::updateTrack(ticks);
if (Track::getCurrentTrack()->hasNavMesh())
updateSectorForKarts();
std::vector<std::pair<int, int> > ranks; std::vector<std::pair<int, int> > ranks;
for (unsigned i = 0; i < m_scores.size(); i++) for (unsigned i = 0; i < m_scores.size(); i++)