All existing script functions decoupled from script engine, moved into namespaces of Kart,Track and Physics.(Corresponding to their game engine equivalents

This commit is contained in:
Sachith Hasaranga Seneviratne 2014-05-28 13:51:13 +05:30
parent 8b9629fb5e
commit 6015b66f9a
7 changed files with 156 additions and 63 deletions

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@ -35,15 +35,6 @@ using namespace Scripting;
namespace Scripting{
// Function prototypes for binding.
void displayMessage(asIScriptGeneric *gen);
void disableAnimation(asIScriptGeneric *gen);
void enableAnimation(asIScriptGeneric *gen);
void squashKart(asIScriptGeneric *gen);
void enableTrigger(asIScriptGeneric *gen);
void disableTrigger(asIScriptGeneric *gen);
ScriptEngine::ScriptEngine()
{
// Create the script engine
@ -62,43 +53,6 @@ ScriptEngine::~ScriptEngine()
m_engine->Release();
}
// Displays the message specified in displayMessage( string message ) within the script
void displayMessage(asIScriptGeneric *gen)
{
std::string *input = (std::string*)gen->GetArgAddress(0);
irr::core::stringw out = irr::core::stringw((*input).c_str()); //irr::core::stringw supported by message dialogs
new TutorialMessageDialog((out),true);
}
void disableAnimation(asIScriptGeneric *gen)
{
std::string *str = (std::string*)gen->GetArgAddress(0);
std::string type = "mesh";
World::getWorld()->getTrack()->getTrackObjectManager()->disable(*str,type);
}
void enableAnimation(asIScriptGeneric *gen)
{
std::string *str = (std::string*)gen->GetArgAddress(0);
std::string type = "mesh";
World::getWorld()->getTrack()->getTrackObjectManager()->enable(*str,type);
}
void disableTrigger(asIScriptGeneric *gen)
{
std::string *str = (std::string*)gen->GetArgAddress(0);
std::string type = "action-trigger";
World::getWorld()->getTrack()->getTrackObjectManager()->disable(*str,type);
}
void enableTrigger(asIScriptGeneric *gen)
{
std::string *str = (std::string*)gen->GetArgAddress(0);
std::string type = "action-trigger";
World::getWorld()->getTrack()->getTrackObjectManager()->enable(*str,type);
}
void setCollision(int kartid1,int kartid2)
{
Scripting::Physics::setCollision(kartid1,kartid2);
}
std::string getScript(std::string scriptName)
{
std::string script_dir = file_manager->getAsset(FileManager::SCRIPT, "");
@ -159,13 +113,13 @@ void ScriptEngine::runScript(std::string scriptName)
//This is how you call a normal function with arguments
//asIScriptFunction *func = engine->GetModule(0)->GetFunctionByDecl("void func(arg1Type, arg2Type)");
asIScriptFunction *func;
if (scriptName=="collisions")//TODO Better way to handle this?
if (scriptName=="collisions")
{
func = m_engine->GetModule(0)->GetFunctionByDecl("void onCollision()");
func = Scripting::Physics::registerScriptCallbacks(m_engine);
}
else
{
func = m_engine->GetModule(0)->GetFunctionByDecl("void onTrigger()");
func = Scripting::Track::registerScriptCallbacks(m_engine);
}
if( func == 0 )
{
@ -237,16 +191,11 @@ void ScriptEngine::configureEngine(asIScriptEngine *engine)
// Register the script string type
RegisterStdString(engine);
r = engine->RegisterGlobalFunction("void displayMessage(string &in)", asFUNCTION(displayMessage), asCALL_GENERIC); assert(r>=0);
r = engine->RegisterGlobalFunction("void disableAnimation(string &in)", asFUNCTION(disableAnimation), asCALL_GENERIC); assert(r>=0);
r = engine->RegisterGlobalFunction("void enableAnimation(string &in)", asFUNCTION(enableAnimation), asCALL_GENERIC); assert(r>=0);
Scripting::Track::registerScriptFunctions(m_engine);
Scripting::Kart::registerScriptFunctions(m_engine);
//r = engine->RegisterGlobalFunction("void squashKart(int id, float time)", asFUNCTION(squashKart), asCALL_GENERIC); assert(r>=0);
r = engine->RegisterGlobalFunction("void enableTrigger(string &in)", asFUNCTION(enableTrigger), asCALL_GENERIC); assert(r>=0);
r = engine->RegisterGlobalFunction("void disableTrigger(string &in)", asFUNCTION(disableTrigger), asCALL_GENERIC); assert(r>=0);
Scripting::Physics::registerScriptFunctions(m_engine);
//r = engine->RegisterGlobalFunction("uint getCollidingKart1()", asFUNCTION(getCollidingKart1), asCALL_GENERIC); assert( r >= 0 );
//r = engine->RegisterGlobalFunction("uint getCollidingKart2()", asFUNCTION(getCollidingKart2), asCALL_GENERIC); assert( r >= 0 );
// It is possible to register the functions, properties, and types in

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@ -28,12 +28,20 @@ namespace Scripting{
namespace Physics{
void registerScriptFunctions(asIScriptEngine *engine);
asIScriptFunction*
registerScriptCallbacks(asIScriptEngine *engine);
void setCollision(int collider1,int collider2);
}
namespace Kart{
void registerScriptFunctions(asIScriptEngine *engine);
}
namespace Track{
void registerScriptFunctions(asIScriptEngine *engine);
asIScriptFunction*
registerScriptCallbacks(asIScriptEngine *engine);
}
class ScriptEngine
{

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@ -20,7 +20,7 @@
#include <angelscript.h>
#include "karts/kart.hpp"
#include "modes/world.hpp"
#include "script_engine.hpp"
#include "script_kart.hpp"

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@ -18,16 +18,13 @@
#include <assert.h>
#include <angelscript.h>
#include "script_engine.hpp"
#include "script_physics.hpp"
namespace Scripting{
namespace Physics{
int m_collidingkartid1;
int m_collidingkartid2;
void getCollidingKart1(asIScriptGeneric *gen)
{
gen->SetReturnDWord(m_collidingkartid1);

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@ -31,10 +31,18 @@ namespace Scripting{
//public:
void setCollision(int collider1,int collider2);
//script engine functions
void registerScriptFunctions(asIScriptEngine *engine);
asIScriptFunction*
registerScriptCallbacks(asIScriptEngine *engine);
//game engine functions
void setCollision(int collider1, int collider2);
//script-bound functions
void getCollidingKart1(asIScriptGeneric *gen);
void getCollidingKart2(asIScriptGeneric *gen);

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@ -0,0 +1,88 @@
//
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2014 SuperTuxKart Team
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include <assert.h>
#include <angelscript.h>
#include "modes/world.hpp"
#include "script_track.hpp"
#include "states_screens/dialogs/tutorial_message_dialog.hpp"
#include "tracks/track_object_manager.hpp"
#include "tracks/track.hpp"
namespace Scripting{
namespace Track{
asIScriptFunction* registerScriptCallbacks(asIScriptEngine *engine)
{
asIScriptFunction *func;
func = engine->GetModule(0)->GetFunctionByDecl("void onTrigger()");
return func;
}
void registerScriptFunctions(asIScriptEngine *engine)
{
int r;
r = engine->RegisterGlobalFunction("void displayMessage(string &in)", asFUNCTION(displayMessage), asCALL_GENERIC); assert(r >= 0);
r = engine->RegisterGlobalFunction("void disableAnimation(string &in)", asFUNCTION(disableAnimation), asCALL_GENERIC); assert(r >= 0);
r = engine->RegisterGlobalFunction("void enableAnimation(string &in)", asFUNCTION(enableAnimation), asCALL_GENERIC); assert(r >= 0);
r = engine->RegisterGlobalFunction("void enableTrigger(string &in)", asFUNCTION(enableTrigger), asCALL_GENERIC); assert(r >= 0);
r = engine->RegisterGlobalFunction("void disableTrigger(string &in)", asFUNCTION(disableTrigger), asCALL_GENERIC); assert(r >= 0);
}
// Displays the message specified in displayMessage( string message ) within the script
void displayMessage(asIScriptGeneric *gen)
{
std::string *input = (std::string*)gen->GetArgAddress(0);
irr::core::stringw out = irr::core::stringw((*input).c_str()); //irr::core::stringw supported by message dialogs
new TutorialMessageDialog((out), true);
}
void disableAnimation(asIScriptGeneric *gen)
{
std::string *str = (std::string*)gen->GetArgAddress(0);
std::string type = "mesh";
World::getWorld()->getTrack()->getTrackObjectManager()->disable(*str, type);
}
void enableAnimation(asIScriptGeneric *gen)
{
std::string *str = (std::string*)gen->GetArgAddress(0);
std::string type = "mesh";
World::getWorld()->getTrack()->getTrackObjectManager()->enable(*str, type);
}
void disableTrigger(asIScriptGeneric *gen)
{
std::string *str = (std::string*)gen->GetArgAddress(0);
std::string type = "action-trigger";
World::getWorld()->getTrack()->getTrackObjectManager()->disable(*str, type);
}
void enableTrigger(asIScriptGeneric *gen)
{
std::string *str = (std::string*)gen->GetArgAddress(0);
std::string type = "action-trigger";
World::getWorld()->getTrack()->getTrackObjectManager()->enable(*str, type);
}
}
}

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@ -0,0 +1,43 @@
//
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2014 SuperTuxKart Team
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifndef HEADER_SCRIPT_TRACK_HPP
#define HEADER_SCRIPT_TRACK_HPP
#include <angelscript.h>
namespace Scripting{
namespace Track{
//script engine functions
void registerScriptFunctions(asIScriptEngine *engine);
asIScriptFunction*
registerScriptCallbacks(asIScriptEngine *engine);
//script-bound functions
void displayMessage(asIScriptGeneric *gen);
void disableAnimation(asIScriptGeneric *gen);
void enableAnimation(asIScriptGeneric *gen);
void enableTrigger(asIScriptGeneric *gen);
void disableTrigger(asIScriptGeneric *gen);
}
}
#endif