Fix crash in normal race (RaceEventManager NULL).
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77c14152c2
commit
5cde8f785f
@ -324,7 +324,7 @@ void ItemManager::checkItemHit(AbstractKart* kart)
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if((*i)->hitKart(kart->getXYZ(), kart))
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if((*i)->hitKart(kart->getXYZ(), kart))
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{
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{
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// if we're not playing online, pick the item.
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// if we're not playing online, pick the item.
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if (!RaceEventManager::getInstance()->isRunning())
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if (!NetworkConfig::get()->isNetworking())
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collectedItem(*i, kart);
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collectedItem(*i, kart);
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else if (NetworkConfig::get()->isServer())
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else if (NetworkConfig::get()->isServer())
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{
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{
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@ -67,7 +67,6 @@
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#include "modes/soccer_world.hpp"
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#include "modes/soccer_world.hpp"
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#include "modes/world.hpp"
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#include "modes/world.hpp"
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#include "network/network_config.hpp"
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#include "network/network_config.hpp"
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#include "network/race_event_manager.hpp"
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#include "network/rewind_manager.hpp"
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#include "network/rewind_manager.hpp"
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#include "physics/btKart.hpp"
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#include "physics/btKart.hpp"
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#include "physics/btKartRaycast.hpp"
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#include "physics/btKartRaycast.hpp"
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@ -1477,8 +1476,8 @@ void Kart::update(float dt)
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// Check if any item was hit.
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// Check if any item was hit.
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// check it if we're not in a network world, or if we're on the server
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// check it if we're not in a network world, or if we're on the server
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// (when network mode is on)
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// (when network mode is on)
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if (!RaceEventManager::getInstance()->isRunning() ||
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if(!NetworkConfig::get()->isNetworking() ||
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NetworkConfig::get()->isServer())
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NetworkConfig::get()->isServer() )
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ItemManager::get()->checkItemHit(this);
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ItemManager::get()->checkItemHit(this);
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static video::SColor pink(255, 255, 133, 253);
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static video::SColor pink(255, 255, 133, 253);
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@ -141,7 +141,8 @@ float MainLoop::getLimitedDt()
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void MainLoop::updateRace(float dt)
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void MainLoop::updateRace(float dt)
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{
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{
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// The race event manager will update world in case of an online race
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// The race event manager will update world in case of an online race
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if (RaceEventManager::getInstance()->isRunning())
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if ( RaceEventManager::getInstance() &&
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RaceEventManager::getInstance()->isRunning() )
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RaceEventManager::getInstance()->update(dt);
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RaceEventManager::getInstance()->update(dt);
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else
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else
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World::getWorld()->updateWorld(dt);
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World::getWorld()->updateWorld(dt);
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