Fix a build issue for Travis CI.
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@ -475,7 +475,7 @@ void World::terminateRace()
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if (m_karts[i]->getPosition() == winnerPosition && kart_amount > opponents )
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{
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// Update the achievement
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std::transform(modeName.begin(), modeName.end(), modeName.begin(), std::tolower);
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modeName = StringUtils::toLowerCase(modeName);
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if (achiev->getValue("opponents") <= 0)
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PlayerManager::increaseAchievement(AchievementInfo::ACHIEVE_GOLD_DRIVER,
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"opponents", opponents);
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@ -25,7 +25,6 @@
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* battle, etc.)
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*/
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#include <cctype>
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#include <vector>
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#include "modes/world_status.hpp"
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