Add resizing code for spinner widget
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@ -96,6 +96,7 @@ SpinnerWidget::SpinnerWidget(const bool gauge) : Widget(WTYPE_SPINNER)
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m_check_inside_me = true; //FIXME: not sure this is necessary
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m_supports_multiplayer = true;
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m_value = -1;
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m_badge_x_shift = 0;
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m_use_background_color=false;
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m_spinner_widget_player_id=-1;
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m_min = 0;
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@ -169,34 +170,28 @@ void SpinnerWidget::add()
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widgetID = getNewID();
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}
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rect<s32> widget_size = rect<s32>(m_x, m_y, m_x + m_w, m_y + m_h);
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// To be resized later
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rect<s32> widget_size = rect<s32>(0, 0, 1, 1);
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IGUIButton * btn = new SpinnerIrrElement(widget_size, m_parent, widgetID, this);
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m_element = btn;
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m_element->setTabOrder( m_element->getID() );
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// left arrow
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rect<s32> subsize_left_arrow = rect<s32>(0 ,0, m_h, m_h);
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IGUIButton * left_arrow = GUIEngine::getGUIEnv()->addButton(subsize_left_arrow, btn, getNewNoFocusID(), L" ");
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IGUIButton * left_arrow = GUIEngine::getGUIEnv()->addButton(widget_size, btn, getNewNoFocusID(), L" ");
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m_children[0].m_element = left_arrow;
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left_arrow->setTabStop(false);
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m_children[0].m_event_handler = this;
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m_children[0].m_properties[PROP_ID] = "left";
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m_children[0].m_id = m_children[0].m_element->getID();
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m_badge_x_shift = subsize_left_arrow.getWidth();
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// label
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if (m_graphical)
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{
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ITexture* texture = getTexture();
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assert(texture != NULL);
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const int texture_width = texture->getSize().Width;
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const int free_h_space = m_w - m_h*2 - texture_width; // to center image
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rect<s32> subsize_label = rect<s32>(m_h + free_h_space/2, 0, m_w - m_h+ free_h_space/2, m_h);
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IGUIImage * subbtn = GUIEngine::getGUIEnv()->addImage(subsize_label, btn, getNewNoFocusID());
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IGUIImage * subbtn = GUIEngine::getGUIEnv()->addImage(widget_size, btn, getNewNoFocusID());
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m_children[1].m_element = subbtn;
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m_children[1].m_id = subbtn->getID();
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m_children[1].m_event_handler = this;
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@ -208,9 +203,8 @@ void SpinnerWidget::add()
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}
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else
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{
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rect<s32> subsize_label = rect<s32>(m_h, 0, m_w - m_h, m_h);
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stringw text = stringw(m_value);
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IGUIStaticText* label = GUIEngine::getGUIEnv()->addStaticText(text.c_str(), subsize_label,
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IGUIStaticText* label = GUIEngine::getGUIEnv()->addStaticText(text.c_str(), widget_size,
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false /* border */, true /* word wrap */,
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btn, getNewNoFocusID());
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m_children[1].m_element = label;
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@ -225,17 +219,11 @@ void SpinnerWidget::add()
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{
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label->setText(m_labels[m_value].c_str() );
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}
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if (widget_size.getHeight() < GUIEngine::getFontHeight())
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{
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label->setOverrideFont(GUIEngine::getSmallFont());
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}
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}
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// right arrow
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rect<s32> subsize_right_arrow = rect<s32>(m_w - m_h, 0, m_w, m_h);
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IGUIButton * right_arrow = GUIEngine::getGUIEnv()->addButton(subsize_right_arrow, btn, getNewNoFocusID(), L" ");
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IGUIButton * right_arrow = GUIEngine::getGUIEnv()->addButton(widget_size, btn, getNewNoFocusID(), L" ");
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right_arrow->setTabStop(false);
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m_children[2].m_element = right_arrow;
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m_children[2].m_event_handler = this;
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@ -243,8 +231,7 @@ void SpinnerWidget::add()
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m_children[2].m_id = m_children[2].m_element->getID();
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// refresh display
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resize();
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setValue(m_value);
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}
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// -----------------------------------------------------------------------------
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@ -260,12 +247,13 @@ ITexture* SpinnerWidget::getTexture()
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// -----------------------------------------------------------------------------
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void SpinnerWidget::move(const int x, const int y, const int w, const int h)
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void SpinnerWidget::resize()
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{
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Widget::move(x, y, w, h);
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Widget::resize();
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rect<s32> subsize_left_arrow = rect<s32>(0 ,0, h, h);
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rect<s32> subsize_left_arrow = rect<s32>(0 ,0, m_h, m_h);
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m_children[0].m_element->setRelativePosition(subsize_left_arrow);
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m_badge_x_shift = subsize_left_arrow.getWidth();
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if (m_graphical)
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{
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@ -273,18 +261,27 @@ void SpinnerWidget::move(const int x, const int y, const int w, const int h)
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assert(texture != NULL);
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const int texture_width = texture->getSize().Width;
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const int free_h_space = w-h*2-texture_width; // to center image
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const int free_h_space = m_w-m_h*2-texture_width; // to center image
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rect<s32> subsize_label = rect<s32>(h+free_h_space/2, 0, w-h+free_h_space/2, h);
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rect<s32> subsize_label = rect<s32>(m_h+free_h_space/2, 0, m_w-m_h+free_h_space/2, m_h);
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m_children[1].m_element->setRelativePosition(subsize_label);
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}
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else
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{
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rect<s32> subsize_label = rect<s32>(h, 0, w-h, h);
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m_children[1].m_element->setRelativePosition(subsize_label);
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rect<s32> subsize_label = rect<s32>(m_h, 0, m_w-m_h, m_h);
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IGUIStaticText* label = static_cast<IGUIStaticText*>(m_children[1].m_element);
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label->setRelativePosition(subsize_label);
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if (m_h < GUIEngine::getFontHeight())
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{
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label->setOverrideFont(GUIEngine::getSmallFont());
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}
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else
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{
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label->setOverrideFont(NULL);
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}
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}
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rect<s32> subsize_right_arrow = rect<s32>(w-h, 0, w, h);
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rect<s32> subsize_right_arrow = rect<s32>(m_w-m_h, 0, m_w, m_h);
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m_children[2].m_element->setRelativePosition(subsize_right_arrow);
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}
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@ -120,8 +120,8 @@ namespace GUIEngine
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SpinnerWidget(const bool gauge=false);
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virtual ~SpinnerWidget() {}
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virtual void move(const int x, const int y, const int w, const int h);
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virtual void resize();
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void addLabel(irr::core::stringw label);
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void clearLabels();
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