Since broadcasting to 255.255.255.255 does not work in all cases,
add code to create a set of potential broadcast addresses and use them all. Duplicated will be filtered out (since likely a server will replace more than all).
This commit is contained in:
parent
bc8539ae10
commit
59b796a7f5
@ -20,6 +20,7 @@
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#include "config/user_config.hpp"
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#include "io/file_manager.hpp"
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#include "network/network_config.hpp"
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#include "network/network_string.hpp"
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#include "network/transport_address.hpp"
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#include "utils/time.hpp"
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@ -27,12 +28,16 @@
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#include <string.h>
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#if defined(WIN32)
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# include "ws2tcpip.h"
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# include <iphlpapi.h>
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# define inet_ntop InetNtop
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#else
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# include <arpa/inet.h>
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# include <errno.h>
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# include <ifaddrs.h>
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# include <sys/socket.h>
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#endif
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#include <pthread.h>
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#include <signal.h>
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@ -225,3 +230,135 @@ void Network::closeLog()
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m_log_file.unlock();
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}
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} // closeLog
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// ----------------------------------------------------------------------------
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/** Sets a list of default broadcast addresses which is used in case no valid
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* broadcast address is found. This list includes default private network
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* addresses.
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*/
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void Network::setDefaultBroadcastAddresses()
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{
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// Add some common LAN addresses
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m_broadcast_address.emplace_back(std::string("192.168.255.255"));
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m_broadcast_address.emplace_back(std::string("192.168.255.255"));
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m_broadcast_address.emplace_back(std::string("192.168.255.255"));
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m_broadcast_address.emplace_back(std::string("192.168.0.255") );
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m_broadcast_address.emplace_back(std::string("172.31.255.255") );
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m_broadcast_address.emplace_back(std::string("172.16.255.255") );
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m_broadcast_address.emplace_back(std::string("172.16.0.255") );
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m_broadcast_address.emplace_back(std::string("10.255.255.255") );
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m_broadcast_address.emplace_back(std::string("10.0.255.255") );
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m_broadcast_address.emplace_back(std::string("10.0.0.255") );
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m_broadcast_address.emplace_back(std::string("255.255.255.255"));
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m_broadcast_address.emplace_back(std::string("127.0.0.255") );
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m_broadcast_address.emplace_back(std::string("127.0.0.1") );
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} // setDefaultBroadcastAddresses
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// ----------------------------------------------------------------------------
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/** This masks various possible broadcast addresses. For example, in a /16
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* network it would first use *.*.255.255, then *.*.*.255. Also if the
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* length of the mask is not a multiple of 8, the original value will
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* be used, before multiple of 8 are create: /22 (*.3f.ff.ff), then
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* /16 (*.*.ff.ff), /8 (*.*.*.ff). While this is usually an overkill,
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* it can help in the case that the router does not forward a broadcast
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* as expected (this problem often happens with 255.255.255.255, which is
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* why this broadcast address creation code was added).
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* \param a The transport address for which the broadcast addresses need
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* to be created.
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* \param len Number of bits to be or'ed.
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*/
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void Network::addAllBroadcastAddresses(const TransportAddress &a, int len)
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{
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// Try different broadcast addresses - by masking on
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// byte boundaries
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while (len > 0)
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{
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unsigned int mask = (1 << len) - 1;
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TransportAddress bcast(a.getIP() | mask,
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NetworkConfig::get()->getServerDiscoveryPort());
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Log::info("Broadcast", "address %s length %d mask %x --> %s",
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a.toString().c_str(),
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len, mask,
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bcast.toString().c_str());
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m_broadcast_address.push_back(bcast);
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if (len % 8 != 0)
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len -= (len % 8);
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else
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len = len - 8;
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} // while len > 0
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} // addAllBroadcastAddresses
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// ----------------------------------------------------------------------------
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/** Returns a list of all possible broadcast addresses on this machine.
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* It queries all adapters for active IPV4 interfaces, determines their
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* netmask to create the broadcast addresses. It will also add 'smaller'
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* broadcast addesses, e.g. in a /16 network, it will add *.*.255.255 and
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* *.*.*.255, since it was sometimes observed that routers would not let
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* all broadcast addresses through. Duplicated answers (from the same server
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* to different addersses) will be filtered out in ServersManager.
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*/
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const std::vector<TransportAddress>& Network::getBroadcastAddresses()
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{
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if (m_broadcast_address.size() > 0) return m_broadcast_address;
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#ifdef WIN32
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IP_ADAPTER_ADDRESSES *addresses;
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int count = 100, return_code;
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int iteration = 0;
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do
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{
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addresses = new IP_ADAPTER_ADDRESSES[count];
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ULONG buf_len = sizeof(IP_ADAPTER_ADDRESSES)*count;
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long flags = 0;
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return_code = GetAdaptersAddresses(AF_INET, flags, NULL, addresses,
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&buf_len);
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iteration++;
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} while (return_code == ERROR_BUFFER_OVERFLOW && iteration<10);
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if (return_code == ERROR_BUFFER_OVERFLOW)
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{
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Log::warn("NetworkConfig", "Can not get broadcast addresses.");
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setDefaultBroadcastAddresses();
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return m_broadcast_address;
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}
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for (IP_ADAPTER_ADDRESSES *p = addresses; p; p = p->Next)
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{
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// Check all operational IP4 adapters
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if (p->OperStatus == IfOperStatusUp &&
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p->FirstUnicastAddress->Address.lpSockaddr->sa_family == AF_INET)
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{
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const sockaddr_in *sa = (sockaddr_in*)p->FirstUnicastAddress->Address.lpSockaddr;
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// Use sa->sin_addr.S_un.S_addr and htonl?
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TransportAddress ta(sa->sin_addr.S_un.S_un_b.s_b1,
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sa->sin_addr.S_un.S_un_b.s_b2,
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sa->sin_addr.S_un.S_un_b.s_b3,
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sa->sin_addr.S_un.S_un_b.s_b4);
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int len = 32 - p->FirstUnicastAddress->OnLinkPrefixLength;
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addAllBroadcastAddresses(ta, len);
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}
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}
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#else
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struct ifaddrs *addresses, *p;
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getifaddrs(&addresses);
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for (p = addresses; p; p = p->ifa_next)
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{
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if (p->ifa_addr->sa_family == AF_INET)
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{
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struct sockaddr_in *sa = (struct sockaddr_in *) p->ifa_addr;
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TransportAddress ta(sa->sin_addr, get);
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char *addr = inet_ntoa(sa->sin_addr);
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int ip = ((sockaddr_in*)(p->ifa_netmask))->sin_addr.s_addr;
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ip = ~ip;
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printf("Interface: %s\tAddress: %s\tmask: %x -> %x\n", p->ifa_name,
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addr, p->ifa_netmask, htonl(ip));
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}
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}
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#endif
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return m_broadcast_address;
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} // getBroadcastAddresses
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@ -32,6 +32,7 @@
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#include <enet/enet.h>
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#include <stdio.h>
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#include <vector>
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class BareNetworkString;
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class NetworkString;
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@ -50,6 +51,12 @@ private:
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/** Where to log packets. If NULL for FILE* logging is disabled. */
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static Synchronised<FILE*> m_log_file;
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/** List of broadcast addresses to use. */
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std::vector<TransportAddress> m_broadcast_address;
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void setDefaultBroadcastAddresses();
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void addAllBroadcastAddresses(const TransportAddress &a, int len);
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public:
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Network(int peer_count, int channel_limit,
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uint32_t max_incoming_bandwidth,
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@ -68,6 +75,8 @@ public:
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TransportAddress* sender, int max_tries = -1);
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void broadcastPacket(NetworkString *data,
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bool reliable = true);
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const std::vector<TransportAddress>& getBroadcastAddresses();
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// ------------------------------------------------------------------------
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/** Returns a pointer to the ENet host object. */
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ENetHost* getENetHost() { return m_host; }
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@ -19,6 +19,7 @@
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#include "network/network_config.hpp"
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#include "config/stk_config.hpp"
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#include "config/user_config.hpp"
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#include "network/transport_address.hpp"
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#include "online/xml_request.hpp"
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#include "states_screens/main_menu_screen.hpp"
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#include "states_screens/networking_lobby.hpp"
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@ -78,7 +79,7 @@ void NetworkConfig::setIsServer(bool b)
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// ----------------------------------------------------------------------------
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void NetworkConfig::setServerMode(RaceManager::MinorRaceModeType minor,
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RaceManager::MajorRaceModeType major)
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RaceManager::MajorRaceModeType major)
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{
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if (major == RaceManager::MAJOR_MODE_GRAND_PRIX)
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{
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@ -24,6 +24,7 @@
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#include "network/transport_address.hpp"
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#include "race/race_manager.hpp"
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#include "utils/no_copy.hpp"
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#include "irrString.h"
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#include <tuple>
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@ -42,7 +43,7 @@ namespace GUIEngine
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class InputDevice;
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class PlayerProfile;
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class NetworkConfig
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class NetworkConfig : public NoCopy
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{
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private:
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/** The singleton instance. */
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@ -97,7 +97,7 @@ void ClientLobby::clearPlayers()
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*/
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void ClientLobby::setAddress(const TransportAddress &address)
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{
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m_server_address.copy(address);
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m_server_address = address;
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} // setAddress
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//-----------------------------------------------------------------------------
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ConnectToPeer::ConnectToPeer(const TransportAddress &address)
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: Protocol(PROTOCOL_CONNECTION)
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{
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m_peer_address.copy(address);
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m_peer_address = address;
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// We don't need to find the peer address, so we can start
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// with the state when we found the peer address.
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m_state = WAIT_FOR_CONNECTION;
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@ -84,7 +84,7 @@ void ConnectToPeer::asynchronousUpdate()
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assert(get_peer_address);
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if (get_peer_address->getAddress().isUnset())
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return;
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m_peer_address.copy(get_peer_address->getAddress());
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m_peer_address = get_peer_address->getAddress();
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m_current_protocol = nullptr;
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if (m_peer_address.isUnset())
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{
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@ -117,7 +117,7 @@ void ConnectToPeer::asynchronousUpdate()
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// The wan remote should already start its ping message to us now
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// so we can send packet directly to it.
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TransportAddress broadcast_address;
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broadcast_address.copy(m_peer_address);
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broadcast_address = m_peer_address;
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BareNetworkString aloha(std::string("aloha_stk"));
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STKHost::get()->sendRawPacket(aloha, broadcast_address);
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@ -46,8 +46,8 @@ ConnectToServer::ConnectToServer(std::shared_ptr<Server> server)
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{
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if (server)
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{
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m_server = server;
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m_server_address.copy(m_server->getAddress());
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m_server = server;
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m_server_address = m_server->getAddress();
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}
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setHandleConnections(true);
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} // ConnectToServer(server, host)
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@ -105,7 +105,7 @@ void ConnectToServer::asynchronousUpdate()
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return a->getCurrentPlayers() < b->getCurrentPlayers();
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});
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m_server = servers[0];
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m_server_address.copy(m_server->getAddress());
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m_server_address = m_server->getAddress();
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}
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else
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{
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@ -435,7 +435,7 @@ void ConnectToServer::waitingAloha(bool is_wan)
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if (sender.isPublicAddressLocalhost())
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sender.setIP(0x7f000001); // 127.0.0.1
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}
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m_server_address.copy(sender);
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m_server_address = sender;
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m_state = CONNECTING;
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// Reset timer for next usage
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m_timer = 0.0;
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}
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else
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{
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m_server_address.copy(STKHost::get()->getPublicAddress());
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m_server_address = STKHost::get()->getPublicAddress();
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STKHost::get()->startListening();
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m_state = REGISTER_SELF_ADDRESS;
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}
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@ -145,7 +145,7 @@ void RewindManager::addEvent(EventRewinder *event_rewinder,
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* \param buffer Pointer to the event data.
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*/
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void RewindManager::addNetworkEvent(EventRewinder *event_rewinder,
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BareNetworkString *buffer, int ticks)
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BareNetworkString *buffer, int ticks)
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{
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m_rewind_queue.addNetworkEvent(event_rewinder, buffer, ticks);
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} // addNetworkEvent
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@ -116,11 +116,11 @@ Server::Server(unsigned server_id, const core::stringw &name, int max_players,
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m_server_owner = 0;
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m_current_players = current_players;
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m_max_players = max_players;
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m_address.copy(address);
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m_address = address;
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// In case of LAN server, public and private port are the same.
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m_private_port = m_address.getPort();
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m_difficulty = (RaceManager::Difficulty)difficulty;
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m_server_mode = server_mode;
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m_difficulty = (RaceManager::Difficulty)difficulty;
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m_server_mode = server_mode;
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m_password_protected = password_protected;
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m_distance = 0.0f;
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} // server(server_id, ...)
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#include "utils/time.hpp"
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#include <assert.h>
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#include <irrString.h>
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#include <string>
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#define SERVER_REFRESH_INTERVAL 5.0f
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@ -136,11 +135,14 @@ Online::XMLRequest* ServersManager::getLANRefreshRequest() const
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addr.host = STKHost::HOST_ANY;
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addr.port = STKHost::PORT_ANY;
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Network *broadcast = new Network(1, 1, 0, 0, &addr);
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BareNetworkString s(std::string("stk-server"));
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TransportAddress broadcast_address(-1,
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NetworkConfig::get()->getServerDiscoveryPort());
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broadcast->sendRawPacket(s, broadcast_address);
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const std::vector<TransportAddress> &all_bcast =
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broadcast->getBroadcastAddresses();
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for (auto &bcast_addr : all_bcast)
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{
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Log::info("Server Discovery", "Broadcasting to %s",
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bcast_addr.toString().c_str());
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broadcast->sendRawPacket(std::string("stk-server"), bcast_addr);
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}
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Log::info("ServersManager", "Sent broadcast message.");
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@ -153,7 +155,12 @@ Online::XMLRequest* ServersManager::getLANRefreshRequest() const
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const auto& servers = ServersManager::get()->getServers();
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int cur_server_id = (int)servers.size();
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assert(cur_server_id == 0);
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std::vector<std::shared_ptr<Server> > servers_now;
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// Use a map with the server name as key to automatically remove
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// duplicated answers from a server (since we potentially do
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// multiple broadcasts). We can not use the sender ip address,
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// because e.g. a local client would answer as 127.0.0.1 and
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// 192.168.**.
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std::map<irr::core::stringw, std::shared_ptr<Server> > servers_now;
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while (StkTime::getRealTime() - start_time < DURATION)
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{
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TransportAddress sender;
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@ -178,9 +185,10 @@ Online::XMLRequest* ServersManager::getLANRefreshRequest() const
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uint8_t mode = s.getUInt8();
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sender.setPort(port);
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uint8_t password = s.getUInt8();
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servers_now.emplace_back(std::make_shared<Server>
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servers_now.emplace(name, std::make_shared<Server>
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(cur_server_id++, name, max_players, players,
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difficulty, mode, sender, password == 1));
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difficulty, mode, sender, password == 1) );
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//all_servers.[name] = servers_now.back();
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} // if received_data
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} // while still waiting
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m_success = true;
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@ -199,6 +207,20 @@ Online::XMLRequest* ServersManager::getLANRefreshRequest() const
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} // getLANRefreshRequest
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// ----------------------------------------------------------------------------
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/** Takes a mapping of server name to server data (to avoid having the same
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* server listed more than once since the client will be doing multiple
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* broadcasts to find a server), and converts this into a list of servers.
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* \param servers Mapping of server name to Server object.
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*/
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void ServersManager::setLanServers(const std::map<irr::core::stringw,
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std::shared_ptr<Server> >& servers)
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{
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m_servers.clear();
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for (auto i : servers) m_servers.emplace_back(i.second);
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m_list_updated = true;
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}
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// ----------------------------------------------------------------------------
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/** Factory function to create either a LAN or a WAN update-of-server
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* requests. The current list of servers is also cleared.
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@ -19,7 +19,10 @@
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#ifndef HEADER_SERVERS_MANAGER_HPP
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#define HEADER_SERVERS_MANAGER_HPP
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#include <irrString.h>
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#include <atomic>
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#include <map>
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#include <memory>
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#include <string>
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#include <vector>
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@ -48,16 +51,12 @@ private:
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// ------------------------------------------------------------------------
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void setWanServers(bool success, const XMLNode* input);
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// ------------------------------------------------------------------------
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void setLanServers(std::vector<std::shared_ptr<Server> >& servers)
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{
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m_servers = std::move(servers);
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m_list_updated = true;
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}
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// ------------------------------------------------------------------------
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Online::XMLRequest* getWANRefreshRequest() const;
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// ------------------------------------------------------------------------
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Online::XMLRequest* getLANRefreshRequest() const;
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// ------------------------------------------------------------------------
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void setLanServers(const std::map<irr::core::stringw,
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std::shared_ptr<Server> >& servers);
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public:
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// ------------------------------------------------------------------------
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// Singleton
|
||||
|
@ -577,12 +577,12 @@ void STKHost::setPublicAddress()
|
||||
// alternate NAT traversal methods.
|
||||
if (!xor_addr.isUnset())
|
||||
{
|
||||
m_public_address.copy(xor_addr);
|
||||
m_public_address = xor_addr;
|
||||
}
|
||||
else
|
||||
{
|
||||
Log::warn("STKHost", "Only non xor-mapped address returned.");
|
||||
m_public_address.copy(non_xor_addr);
|
||||
m_public_address = non_xor_addr;
|
||||
}
|
||||
// Succeed, save ping
|
||||
UserConfigParams::m_stun_list[server_name] =
|
||||
|
@ -22,7 +22,6 @@
|
||||
#ifndef HEADER_TRANSPORT_ADDRESS_HPP
|
||||
#define HEADER_TRANSPORT_ADDRESS_HPP
|
||||
|
||||
#include "utils/no_copy.hpp"
|
||||
#include "utils/string_utils.hpp"
|
||||
#include "utils/types.hpp"
|
||||
|
||||
@ -35,7 +34,7 @@
|
||||
* \brief Describes a transport-layer address.
|
||||
* For IP networks, a transport address is the couple ip:port.
|
||||
*/
|
||||
class TransportAddress : public NoCopy
|
||||
class TransportAddress
|
||||
{
|
||||
private:
|
||||
uint32_t m_ip; //!< The IPv4 address
|
||||
@ -49,6 +48,14 @@ public:
|
||||
m_port = port;
|
||||
} // TransportAddress
|
||||
|
||||
// ------------------------------------------------------------------------
|
||||
TransportAddress(uint8_t b1, uint8_t b2, uint8_t b3, uint8_t b4,
|
||||
uint16_t port=0)
|
||||
{
|
||||
m_ip = (b1 << 24) + (b2 << 16) + (b3 << 8) + b4;
|
||||
m_port = port;
|
||||
} // TransportAddress(uint8_t,...)
|
||||
|
||||
// ------------------------------------------------------------------------
|
||||
/** Construct an transport address from an ENetAddress. */
|
||||
TransportAddress(const ENetAddress &a)
|
||||
@ -92,15 +99,6 @@ public:
|
||||
~TransportAddress() {}
|
||||
// ------------------------------------------------------------------------
|
||||
static void unitTesting();
|
||||
private:
|
||||
friend class NetworkConfig;
|
||||
/** The copy constructor is private, so that the friend class
|
||||
* NetworkConfig can access it to create a copy (getMyAddress), but
|
||||
* no other class can. */
|
||||
TransportAddress(const TransportAddress &other)
|
||||
{
|
||||
copy(other);
|
||||
} // TransportAddress(const TransportAddress&)
|
||||
public:
|
||||
// ------------------------------------------------------------------------
|
||||
bool isPublicAddressLocalhost() const;
|
||||
@ -108,15 +106,6 @@ public:
|
||||
bool isLAN() const;
|
||||
// ------------------------------------------------------------------------
|
||||
bool isUnset() const { return m_ip == 0 || m_port == 0; }
|
||||
// ------------------------------------------------------------------------
|
||||
/** A copy function (to replace the copy constructor which is disabled
|
||||
* using NoCopy): it copies the data from the argument into this object.*/
|
||||
void copy(const TransportAddress &other)
|
||||
{
|
||||
m_ip = other.m_ip;
|
||||
m_port = other.m_port;
|
||||
} // copy
|
||||
|
||||
// ------------------------------------------------------------------------
|
||||
/** Resets ip and port to 0. */
|
||||
void clear()
|
||||
|
@ -271,8 +271,8 @@ void OnlineScreen::eventCallback(Widget* widget, const std::string& name,
|
||||
return false;
|
||||
}
|
||||
|
||||
m_entered_server_address.copy(
|
||||
STKHost::get()->getServerPeerForClient()->getAddress());
|
||||
m_entered_server_address =
|
||||
STKHost::get()->getServerPeerForClient()->getAddress();
|
||||
auto cl = LobbyProtocol::create<ClientLobby>();
|
||||
cl->setAddress(m_entered_server_address);
|
||||
cl->requestStart();
|
||||
|
Loading…
Reference in New Issue
Block a user