Bugfix for animations with physics represenation.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@4420 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -95,7 +95,7 @@ void ThreeDAnimation::createPhysicsBody(const std::string &shape)
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m_motion_state = new KartMotionState(trans);
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btRigidBody::btRigidBodyConstructionInfo info(0, m_motion_state,
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m_collision_shape);
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m_body = new btRigidBody(info);
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m_user_pointer.set(this);
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m_body->setUserPointer(&m_user_pointer);
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@ -108,10 +108,13 @@ void ThreeDAnimation::createPhysicsBody(const std::string &shape)
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/** Destructor. */
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ThreeDAnimation::~ThreeDAnimation()
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{
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RaceManager::getWorld()->getPhysics()->removeBody(m_body);
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delete m_body;
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delete m_motion_state;
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delete m_collision_shape;
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if(m_body)
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{
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RaceManager::getWorld()->getPhysics()->removeBody(m_body);
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delete m_body;
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delete m_motion_state;
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delete m_collision_shape;
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}
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} // ~ThreeDAnimation
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// ----------------------------------------------------------------------------
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