Added debug name to tires dropped in battle mode.
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@ -1,5 +1,3 @@
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// SuperTuxKart - a fun racing game with go-kart
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// Copyright (C) 2006-2013 SuperTuxKart-Team
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//
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@ -342,6 +340,10 @@ void ThreeStrikesBattle::update(float dt)
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TrackObjectPresentationMesh* tire_presentation =
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new TrackObjectPresentationMesh(tire, tire_xyz, tire_hpr, tire_scale);
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#ifdef DEBUG
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tire_presentation->getNode()->setName("Tire on ground");
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#endif
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TrackObject* tire_obj = new TrackObject(tire_xyz, tire_hpr, tire_scale,
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"movable", tire_presentation,
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true /* is_dynamic */,
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