Improved GFX level slider

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7417 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
auria 2011-01-15 01:44:51 +00:00
parent 0496d8bd8a
commit 57da8905f5
2 changed files with 5 additions and 5 deletions

View File

@ -37,7 +37,7 @@
<label width="100%" I18N="In the graphics settings" text="Graphical Effects Settings"/>
<!-- FIXME: don't hardcode size -->
<gauge id="gfx_level" min_value="1" max_value="3" width="300" height="50"/>
<gauge id="gfx_level" min_value="1" max_value="4" width="300" height="50"/>
</div>
</div>

View File

@ -42,10 +42,10 @@ using namespace GUIEngine;
DEFINE_SCREEN_SINGLETON( OptionsScreenVideo );
// Look-up table for GFX levels
const bool GFX_ANIM_KARTS[] = {false, true, true};
const bool GFX [] = {false, false, true};
const bool GFX_WEATHER [] = {false, false, true};
const int GFX_LEVEL_AMOUNT = 3;
const bool GFX [] = {false, true, true, true};
const bool GFX_ANIM_KARTS[] = {false, false, true, true};
const bool GFX_WEATHER [] = {false, false, false, true};
const int GFX_LEVEL_AMOUNT = 4;
// -----------------------------------------------------------------------------