Slightly cleaned up some code in event handler
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5356 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -48,13 +48,15 @@ EventHandler::~EventHandler()
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bool EventHandler::OnEvent (const SEvent &event)
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{
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if (event.EventType == EET_GUI_EVENT ||
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(GUIEngine::getStateManager()->getGameState() != GUIEngine::GAME && event.EventType != EET_KEY_INPUT_EVENT &&
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event.EventType != EET_JOYSTICK_INPUT_EVENT)
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)
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if (event.EventType == EET_GUI_EVENT)
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{
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return onGUIEvent(event) == EVENT_BLOCK;
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}
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else if (GUIEngine::getStateManager()->getGameState() != GUIEngine::GAME &&
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event.EventType != EET_KEY_INPUT_EVENT && event.EventType != EET_JOYSTICK_INPUT_EVENT)
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{
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return false; // EVENT_LET
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}
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else if (event.EventType == EET_MOUSE_INPUT_EVENT ||
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event.EventType == EET_KEY_INPUT_EVENT ||
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event.EventType == EET_JOYSTICK_INPUT_EVENT)
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