Add help page with icons for banana penalties
This commit is contained in:
parent
9f4c842b6c
commit
578a3732c0
@ -13,6 +13,8 @@
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I18N="Tab in help menu" text="Game Modes"/>
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I18N="Tab in help menu" text="Game Modes"/>
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<icon-button id="page4" width="128" height="128" icon="gui/options_input.png"
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<icon-button id="page4" width="128" height="128" icon="gui/options_input.png"
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I18N="Tab in help menu" text="Multi-player"/>
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I18N="Tab in help menu" text="Multi-player"/>
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<icon-button id="page5" width="128" height="128" icon="gui/banana.png"
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I18N="Tab in help menu" text="Bananas"/>
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</tabs>
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</tabs>
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<box proportion="1" width="100%" layout="vertical-row">
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<box proportion="1" width="100%" layout="vertical-row">
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@ -13,6 +13,8 @@
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I18N="Tab in help menu" text="Game Modes"/>
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I18N="Tab in help menu" text="Game Modes"/>
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<icon-button id="page4" width="128" height="128" icon="gui/options_input.png"
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<icon-button id="page4" width="128" height="128" icon="gui/options_input.png"
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I18N="Tab in help menu" text="Multi-player"/>
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I18N="Tab in help menu" text="Multi-player"/>
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<icon-button id="page5" width="128" height="128" icon="gui/banana.png"
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I18N="Tab in help menu" text="Bananas"/>
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</tabs>
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</tabs>
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<box proportion="1" width="100%" layout="vertical-row">
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<box proportion="1" width="100%" layout="vertical-row">
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@ -13,6 +13,8 @@
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I18N="Tab in help menu" text="Game Modes"/>
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I18N="Tab in help menu" text="Game Modes"/>
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<icon-button id="page4" width="128" height="128" icon="gui/options_input.png"
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<icon-button id="page4" width="128" height="128" icon="gui/options_input.png"
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I18N="Tab in help menu" text="Multi-player"/>
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I18N="Tab in help menu" text="Multi-player"/>
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<icon-button id="page5" width="128" height="128" icon="gui/banana.png"
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I18N="Tab in help menu" text="Bananas"/>
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</tabs>
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</tabs>
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<box proportion="1" width="100%" layout="vertical-row">
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<box proportion="1" width="100%" layout="vertical-row">
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@ -13,6 +13,8 @@
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I18N="Tab in help menu" text="Game Modes"/>
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I18N="Tab in help menu" text="Game Modes"/>
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<icon-button id="page4" width="128" height="128" icon="gui/options_input.png"
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<icon-button id="page4" width="128" height="128" icon="gui/options_input.png"
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I18N="Tab in help menu" text="Multi-player"/>
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I18N="Tab in help menu" text="Multi-player"/>
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<icon-button id="page5" width="128" height="128" icon="gui/banana.png"
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I18N="Tab in help menu" text="Bananas"/>
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</tabs>
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</tabs>
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<box proportion="1" width="100%" layout="vertical-row">
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<box proportion="1" width="100%" layout="vertical-row">
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49
data/gui/help5.stkgui
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49
data/gui/help5.stkgui
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<?xml version="1.0" encoding="UTF-8"?>
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<stkgui>
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<div x="1%" y="1%" width="98%" height="98%" layout="vertical-row" >
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<header align="center" width="80%" text="SuperTuxKart Help" text_align="center"/>
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<spacer height="15" width="10"/>
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<tabs id="category" height="10%" max_height="110" x="2%" width="98%" align="center">
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<icon-button id="page1" width="100" height="128" icon="gui/track_random.png"
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I18N="Tab in help menu" text="General"/>
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<icon-button id="page2" width="100" height="128" icon="gui/weapons.png"
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I18N="Tab in help menu" text="Weapons"/>
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<icon-button id="page3" width="100" height="128" icon="gui/mode_ftl.png"
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I18N="Tab in help menu" text="Game Modes"/>
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<icon-button id="page4" width="100" height="128" icon="gui/options_input.png"
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I18N="Tab in help menu" text="Multi-player"/>
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<icon-button id="page5" width="100" height="128" icon="gui/banana.png"
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I18N="Tab in help menu" text="Bananas"/>
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</tabs>
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<box proportion="1" width="100%" layout="vertical-row">
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<label align="center" text="Hitting a banana can result in one of the following being attached to the kart:"/>
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<div width="100%" proportion="2" layout="horizontal-row">
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<icon align="center" width="64" height="64" icon="models/anchor-icon.png"/>
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<spacer width="64" height="64"/>
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<bubble proportion="1" height="100%"
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I18N="In the help menu"
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text="Anchor - slows down the kart."/>
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</div>
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<div width="100%" proportion="2" layout="horizontal-row">
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<icon align="center" width="64" height="64" icon="models/parachute-icon.png"/>
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<spacer width="64" height="64"/>
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<bubble proportion="1" height="100%"
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I18N="In the help menu"
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text="Parachute - slows down the kart less than the anchor."/>
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</div>
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<div width="100%" proportion="2" layout="horizontal-row">
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<icon align="center" width="128" height="128" icon="models/bomb-attach-icon.png"/>
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<bubble proportion="1" height="100%"
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I18N="In the help menu"
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text="Bomb - detonates after a short amount of time to throw the kart up in the air. Bump into another kart to transfer the bomb to another player."/>
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</div>
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</box>
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</div>
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<icon-button id="back" x="0" y="0" height="8%" icon="gui/back.png"/>
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</stkgui>
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@ -31,6 +31,7 @@
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#include "states_screens/help_screen_2.hpp"
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#include "states_screens/help_screen_2.hpp"
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#include "states_screens/help_screen_3.hpp"
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#include "states_screens/help_screen_3.hpp"
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#include "states_screens/help_screen_4.hpp"
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#include "states_screens/help_screen_4.hpp"
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#include "states_screens/help_screen_5.hpp"
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#include "states_screens/state_manager.hpp"
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#include "states_screens/state_manager.hpp"
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using namespace GUIEngine;
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using namespace GUIEngine;
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@ -101,6 +102,8 @@ void HelpScreen1::eventCallback(Widget* widget, const std::string& name, const i
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screen = HelpScreen3::getInstance();
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screen = HelpScreen3::getInstance();
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else if (selection == "page4")
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else if (selection == "page4")
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screen = HelpScreen4::getInstance();
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screen = HelpScreen4::getInstance();
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else if (selection == "page5")
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screen = HelpScreen5::getInstance();
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if(screen)
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if(screen)
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StateManager::get()->replaceTopMostScreen(screen);
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StateManager::get()->replaceTopMostScreen(screen);
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}
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}
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@ -22,6 +22,7 @@
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#include "states_screens/help_screen_1.hpp"
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#include "states_screens/help_screen_1.hpp"
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#include "states_screens/help_screen_3.hpp"
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#include "states_screens/help_screen_3.hpp"
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#include "states_screens/help_screen_4.hpp"
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#include "states_screens/help_screen_4.hpp"
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#include "states_screens/help_screen_5.hpp"
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#include "states_screens/state_manager.hpp"
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#include "states_screens/state_manager.hpp"
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using namespace GUIEngine;
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using namespace GUIEngine;
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@ -57,6 +58,8 @@ void HelpScreen2::eventCallback(Widget* widget, const std::string& name, const i
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screen = HelpScreen3::getInstance();
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screen = HelpScreen3::getInstance();
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else if (selection == "page4")
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else if (selection == "page4")
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screen = HelpScreen4::getInstance();
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screen = HelpScreen4::getInstance();
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else if (selection == "page5")
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screen = HelpScreen5::getInstance();
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if(screen)
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if(screen)
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StateManager::get()->replaceTopMostScreen(screen);
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StateManager::get()->replaceTopMostScreen(screen);
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}
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}
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@ -23,6 +23,7 @@
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#include "states_screens/help_screen_1.hpp"
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#include "states_screens/help_screen_1.hpp"
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#include "states_screens/help_screen_2.hpp"
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#include "states_screens/help_screen_2.hpp"
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#include "states_screens/help_screen_4.hpp"
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#include "states_screens/help_screen_4.hpp"
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#include "states_screens/help_screen_5.hpp"
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#include "states_screens/state_manager.hpp"
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#include "states_screens/state_manager.hpp"
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using namespace GUIEngine;
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using namespace GUIEngine;
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@ -59,6 +60,8 @@ void HelpScreen3::eventCallback(Widget* widget, const std::string& name, const i
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// screen = HelpScreen3::getInstance();
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// screen = HelpScreen3::getInstance();
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else if (selection == "page4")
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else if (selection == "page4")
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screen = HelpScreen4::getInstance();
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screen = HelpScreen4::getInstance();
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else if (selection == "page5")
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screen = HelpScreen5::getInstance();
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if(screen)
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if(screen)
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StateManager::get()->replaceTopMostScreen(screen);
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StateManager::get()->replaceTopMostScreen(screen);
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}
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}
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@ -23,6 +23,7 @@
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#include "states_screens/help_screen_1.hpp"
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#include "states_screens/help_screen_1.hpp"
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#include "states_screens/help_screen_2.hpp"
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#include "states_screens/help_screen_2.hpp"
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#include "states_screens/help_screen_3.hpp"
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#include "states_screens/help_screen_3.hpp"
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#include "states_screens/help_screen_5.hpp"
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#include "states_screens/state_manager.hpp"
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#include "states_screens/state_manager.hpp"
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using namespace GUIEngine;
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using namespace GUIEngine;
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@ -59,6 +60,8 @@ void HelpScreen4::eventCallback(Widget* widget, const std::string& name, const i
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screen = HelpScreen3::getInstance();
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screen = HelpScreen3::getInstance();
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//else if (selection == "page4")
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//else if (selection == "page4")
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// screen = HelpScreen4::getInstance();
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// screen = HelpScreen4::getInstance();
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else if (selection == "page5")
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screen = HelpScreen5::getInstance();
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if(screen)
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if(screen)
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StateManager::get()->replaceTopMostScreen(screen);
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StateManager::get()->replaceTopMostScreen(screen);
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}
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}
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83
src/states_screens/help_screen_5.cpp
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83
src/states_screens/help_screen_5.cpp
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// SuperTuxKart - a fun racing game with go-kart
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// Copyright (C) 2016 C. Michael Murphey
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 3
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "states_screens/help_screen_5.hpp"
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#include "guiengine/widget.hpp"
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#include "guiengine/widgets/ribbon_widget.hpp"
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#include "states_screens/help_screen_1.hpp"
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#include "states_screens/help_screen_2.hpp"
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#include "states_screens/help_screen_3.hpp"
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#include "states_screens/help_screen_4.hpp"
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#include "states_screens/state_manager.hpp"
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using namespace GUIEngine;
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DEFINE_SCREEN_SINGLETON( HelpScreen5 );
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// -----------------------------------------------------------------------------
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HelpScreen5::HelpScreen5() : Screen("help5.stkgui")
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{
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} // HelpScreen5
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// -----------------------------------------------------------------------------
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void HelpScreen5::loadedFromFile()
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{
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} // loadedFromFile
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// -----------------------------------------------------------------------------
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void HelpScreen5::eventCallback(Widget* widget, const std::string& name, const int playerID)
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{
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if (name == "category")
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{
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std::string selection = ((RibbonWidget*)widget)->getSelectionIDString(PLAYER_ID_GAME_MASTER);
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Screen *screen = NULL;
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if (selection == "page1")
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screen = HelpScreen1::getInstance();
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else if (selection == "page2")
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screen = HelpScreen2::getInstance();
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else if (selection == "page3")
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screen = HelpScreen3::getInstance();
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else if (selection == "page4")
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screen = HelpScreen4::getInstance();
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//else if (selection == "page5")
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// screen = HelpScreen5::getInstance();
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if(screen)
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StateManager::get()->replaceTopMostScreen(screen);
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}
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else if (name == "back")
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{
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StateManager::get()->escapePressed();
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}
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} // eventCallback
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// -----------------------------------------------------------------------------
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void HelpScreen5::init()
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{
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Screen::init();
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RibbonWidget* w = this->getWidget<RibbonWidget>("category");
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if (w != NULL) w->select( "page5", PLAYER_ID_GAME_MASTER );
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} // init
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// -----------------------------------------------------------------------------
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49
src/states_screens/help_screen_5.hpp
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49
src/states_screens/help_screen_5.hpp
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// SuperTuxKart - a fun racing game with go-kart
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// Copyright (C) 2016 C. Michael Murphey
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 3
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#ifndef HEADER_HELP_SCREEN_5_HPP
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#define HEADER_HELP_SCREEN_5_HPP
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#include "guiengine/screen.hpp"
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namespace GUIEngine { class Widget; }
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/**
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* \brief Help screen, part 5
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* \ingroup states_screens
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*/
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class HelpScreen5 : public GUIEngine::Screen, public GUIEngine::ScreenSingleton<HelpScreen5>
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{
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friend class GUIEngine::ScreenSingleton<HelpScreen5>;
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HelpScreen5();
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public:
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/** \brief implement callback from parent class GUIEngine::Screen */
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virtual void loadedFromFile() OVERRIDE;
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/** \brief implement callback from parent class GUIEngine::Screen */
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virtual void eventCallback(GUIEngine::Widget* widget, const std::string& name,
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const int playerID) OVERRIDE;
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/** \brief implement callback from parent class GUIEngine::Screen */
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virtual void init() OVERRIDE;
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};
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#endif
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