Fixed default karts in multiplayer appearing too small in the preview
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@8893 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -342,7 +342,7 @@ public:
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const KartModel &kart_model = props->getMasterKartModel();
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m_model_view->addModel( kart_model.getModel(), Vec3(0,0,0),
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m_model_view->addModel( kart_model.getModel(), Vec3(0,0,0), Vec3(35.0f, 35.0f, 35.0f),
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(float)kart_model.getBaseFrame() );
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m_model_view->addModel( kart_model.getWheelModel(0),
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kart_model.getWheelGraphicsPosition(0) );
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