Work around for bright light on Linux and Windows.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/switch_coordinate_system@4825 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -411,8 +411,9 @@ void IrrDriver::setAllMaterialFlags(scene::IAnimatedMesh *mesh) const
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for(unsigned int j=0; j<video::MATERIAL_MAX_TEXTURES; j++)
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{
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video::ITexture* t=irr_material.getTexture(j);
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if (!t) material_manager->setAllFlatMaterialFlags(mb);
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else material_manager->setAllMaterialFlags(t, mb);
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//if (!t) material_manager->setAllFlatMaterialFlags(mb);
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//else material_manager->setAllMaterialFlags(t, mb);
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if(t) material_manager->setAllMaterialFlags(t, mb);
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} // for j<MATERIAL_MAX_TEXTURES
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material_manager->setAllUntexturedMaterialFlags(mb);
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