Adding space in if statements to make them more readable.

This commit is contained in:
temeliak 2015-08-12 11:55:51 +01:00
parent a07029a365
commit 5616e791cb

View File

@ -1715,7 +1715,7 @@ void Kart::updateNitro(float dt)
bool increase_speed = (m_controls.m_nitro && isOnGround());
if (!increase_speed && m_min_nitro_time <= 0.0f)
{
if(m_nitro_sound->getStatus()==SFXBase::SFX_PLAYING)
if(m_nitro_sound->getStatus() == SFXBase::SFX_PLAYING)
m_nitro_sound->stop();
return;
}
@ -1724,7 +1724,7 @@ void Kart::updateNitro(float dt)
m_difficulty->getNitroConsumption();
if (m_collected_energy < 0)
{
if(m_nitro_sound->getStatus()==SFXBase::SFX_PLAYING)
if(m_nitro_sound->getStatus() == SFXBase::SFX_PLAYING)
m_nitro_sound->stop();
m_collected_energy = 0;
return;
@ -1732,7 +1732,7 @@ void Kart::updateNitro(float dt)
if (increase_speed)
{
if(m_nitro_sound->getStatus()!=SFXBase::SFX_PLAYING)
if(m_nitro_sound->getStatus() != SFXBase::SFX_PLAYING)
m_nitro_sound->play();
m_max_speed->increaseMaxSpeed(MaxSpeed::MS_INCREASE_NITRO,
m_kart_properties->getNitroMaxSpeedIncrease() *
@ -1746,7 +1746,7 @@ void Kart::updateNitro(float dt)
}
else
{
if(m_nitro_sound->getStatus()==SFXBase::SFX_PLAYING)
if(m_nitro_sound->getStatus() == SFXBase::SFX_PLAYING)
m_nitro_sound->stop();
}
} // updateNitro