Draw achievements a bit later so that they are on top. FIxes #2237

This commit is contained in:
Marianne Gagnon 2015-07-23 19:21:43 -04:00
parent 5164a55472
commit 52313c1468

View File

@ -1192,8 +1192,6 @@ namespace GUIEngine
// further render)
g_env->drawAll();
MessageQueue::update(elapsed_time);
// ---- some menus may need updating
if (gamestate != GAME)
{
@ -1215,6 +1213,7 @@ namespace GUIEngine
}
}
MessageQueue::update(elapsed_time);
if (gamestate == INGAME_MENU && dynamic_cast<CutsceneWorld*>(World::getWorld()) != NULL)
{